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/cvs/kgsueme/kgsueme/game.pl
Revision: 1.102
Committed: Sun May 30 06:40:21 2004 UTC (19 years, 11 months ago) by pcg
Content type: text/plain
Branch: MAIN
Changes since 1.101: +68 -37 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 pcg 1.36 use utf8;
2    
3 pcg 1.82 use Scalar::Util ();
4    
5 pcg 1.23 package game::goclock;
6    
7 pcg 1.37 # Lo and Behold! I admit it! The rounding stuff etc.. in goclock
8     # is completely borked.
9    
10 pcg 1.23 use Time::HiRes ();
11    
12     use KGS::Constants;
13    
14 pcg 1.82 use Glib::Object::Subclass
15     Gtk2::Label;
16 pcg 1.23
17 pcg 1.82 sub INIT_INSTANCE {
18     my $self = shift;
19 pcg 1.23
20 pcg 1.84 $self->signal_connect (destroy => sub { $_[0]->stop });
21 pcg 1.83
22 pcg 1.23 $self->{set} = sub { };
23 pcg 1.86 $self->{format} = sub { "???" };
24 pcg 1.82 }
25 pcg 1.23
26 pcg 1.38 sub configure {
27 pcg 1.23 my ($self, $timesys, $main, $interval, $count) = @_;
28    
29     if ($timesys == TIMESYS_ABSOLUTE) {
30     $self->{set} = sub { $self->{time} = $_[0] };
31 pcg 1.37 $self->{format} = sub { util::format_time $_[0] };
32 pcg 1.23
33     } elsif ($timesys == TIMESYS_BYO_YOMI) {
34     my $low = $interval * $count;
35    
36     $self->{set} = sub { $self->{time} = $_[0] };
37    
38     $self->{format} = sub {
39     if ($_[0] > $low) {
40 pcg 1.37 util::format_time $_[0] - $low;
41 pcg 1.23 } else {
42 pcg 1.34 sprintf "%s (%d)",
43 pcg 1.37 util::format_time int (($_[0] - 1) % $interval + 1),
44 pcg 1.43 ($_[0] - 1) / $interval;
45 pcg 1.23 }
46     };
47    
48     } elsif ($timesys == TIMESYS_CANADIAN) {
49     $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] };
50    
51     $self->{format} = sub {
52 pcg 1.34 if (!$self->{moves}) {
53 pcg 1.37 util::format_time $_[0] - $low;
54 pcg 1.23 } else {
55 pcg 1.38 my $time = int (($_[0] - 1) % $interval + 1);
56    
57 pcg 1.62 sprintf "%s/%d =%d",
58 pcg 1.37 util::format_time $time,
59 pcg 1.34 $self->{moves},
60 pcg 1.75 $self->{moves} > 1
61     ? $time / $self->{moves}
62     : $interval;
63 pcg 1.23 }
64     };
65    
66     } else {
67     # none, or unknown
68     $self->{set} = sub { };
69     $self->{format} = sub { "---" }
70     }
71     }
72    
73     sub refresh {
74     my ($self, $timestamp) = @_;
75 pcg 1.38 my $timer = $self->{time} + $self->{start} - $timestamp;
76 pcg 1.102
77 pcg 1.36 # we round the timer value slightly... the protocol isn't exact anyways,
78     # and this gives smoother timers ;)
79 pcg 1.102 my $timer2 = int $timer + 0.4;
80    
81     if ($timer2 <= 0) {
82     $timer2 = 0 if $timer2 < 0;
83     $self->set_text ("TIME OVER");
84     } else {
85     $self->set_text ($self->{format}->($timer2));
86     }
87 pcg 1.23
88     $timer - int $timer;
89     }
90    
91     sub set_time {
92 pcg 1.102 my ($self, $time, $moves) = @_;
93 pcg 1.23
94 pcg 1.27 # we ignore requests to re-set the time of a running clock.
95     # this is the easiest way to ensure that commentary etc.
96     # doesn't re-set the clock. yes, this is frickle design,
97 pcg 1.36 # but I think the protocol is to blame here, which gives
98 pcg 1.27 # very little time information. (cgoban2 also has had quite
99     # a lot of small time update problems...)
100     unless ($self->{timeout}) {
101 pcg 1.102 $self->{set}->($time, $moves);
102 pcg 1.27 $self->refresh ($self->{start});
103     }
104 pcg 1.23 }
105    
106     sub start {
107 pcg 1.36 my ($self, $when) = @_;
108 pcg 1.23
109 pcg 1.36 $self->stop;
110 pcg 1.23
111 pcg 1.36 $self->{start} = $when;
112 pcg 1.27
113 pcg 1.23 my $timeout; $timeout = sub {
114 pcg 1.36 my $next = $self->refresh (Time::HiRes::time) * 1000;
115 pcg 1.27 $next += 1000 if $next < 0;
116 pcg 1.23 $self->{timeout} = add Glib::Timeout $next, $timeout;
117     0;
118     };
119    
120     $timeout->();
121     }
122    
123     sub stop {
124     my ($self) = @_;
125    
126     remove Glib::Source delete $self->{timeout} if $self->{timeout};
127 pcg 1.24 }
128    
129 pcg 1.23 package game::userpanel;
130    
131 pcg 1.82 use Glib::Object::Subclass
132     Gtk2::HBox,
133     properties => [
134     Glib::ParamSpec->IV ("colour", "colour", "User Colour", 0, 1, 0, [qw(construct-only writable)]),
135     ];
136 pcg 1.23
137 pcg 1.82 sub INIT_INSTANCE {
138     my ($self) = @_;
139 pcg 1.23
140 pcg 1.82 $self->add (my $vbox = new Gtk2::VBox);
141 pcg 1.26
142     $vbox->add ($self->{name} = new Gtk2::Label $self->{name});
143     $vbox->add ($self->{info} = new Gtk2::Label "");
144 pcg 1.82 $vbox->add ($self->{clock} = new game::goclock); Scalar::Util::weaken $self->{clock};
145 pcg 1.23
146 pcg 1.32 $vbox->add ($self->{imagebox} = new Gtk2::VBox);
147    
148 pcg 1.23 $self;
149     }
150    
151 pcg 1.37 sub configure {
152 pcg 1.69 my ($self, $app, $user, $rules) = @_;
153 pcg 1.23
154 pcg 1.38 if ($self->{name}->get_text ne $user->as_string) {
155     $self->{name}->set_text ($user->as_string);
156 pcg 1.26
157 pcg 1.32 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
158     $self->{imagebox}->add (gtk::image_from_data undef);
159 pcg 1.33 $self->{imagebox}->show_all;
160 pcg 1.32
161 pcg 1.52 if ($user->has_pic) {
162     # the big picture...
163 pcg 1.69 $app->userpic ($user->{name}, sub {
164 pcg 1.52 return unless $self->{imagebox};
165 pcg 1.69
166 pcg 1.52 if ($_[0]) {
167     $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
168     $self->{imagebox}->add (gtk::image_from_data $_[0]);
169     $self->{imagebox}->show_all;
170     }
171     });
172     }
173 pcg 1.26 }
174    
175 pcg 1.38 $self->{clock}->configure (@{$rules}{qw(timesys time interval count)});
176 pcg 1.23 }
177    
178 pcg 1.102 sub set_captures {
179     my ($self, $captures) = @_;
180    
181     $self->{info}->set_text ("$captures pris.");
182     }
183    
184     sub set_timer {
185     my ($self, $when, $time, $moves) = @_;
186 pcg 1.23
187 pcg 1.36 $self->{clock}->stop unless $when;
188 pcg 1.102 $self->{clock}->set_time ($time, $moves);
189 pcg 1.36 $self->{clock}->start ($when) if $when;
190 pcg 1.23 }
191    
192 pcg 1.1 package game;
193    
194 pcg 1.83 use Scalar::Util qw(weaken);
195    
196 pcg 1.1 use KGS::Constants;
197     use KGS::Game::Board;
198    
199 pcg 1.74 use Gtk2::GoBoard;
200 pcg 1.97 use Gtk2::GoBoard::Constants;
201 pcg 1.74
202 pcg 1.102 use base KGS::Game;
203     use base KGS::Listener::Game;
204    
205 pcg 1.83 use Glib::Object::Subclass
206     Gtk2::Window;
207    
208 pcg 1.15 use POSIX qw(ceil);
209    
210 pcg 1.1 sub new {
211 pcg 1.83 my ($self, %arg) = @_;
212     $self = $self->Glib::Object::new;
213     $self->{$_} = delete $arg{$_} for keys %arg;
214 pcg 1.1
215 pcg 1.83 gtk::state $self, "game::window", undef, window_size => [600, 500];
216 pcg 1.1
217 pcg 1.87 $self->signal_connect (destroy => sub {
218     $self->unlisten;
219     delete $self->{app}{game}{$self->{channel}};
220     %{$_[0]} = ();
221     });#d#
222 pcg 1.1
223 pcg 1.83 $self->add (my $hpane = new Gtk2::HPaned);
224     gtk::state $hpane, "game::hpane", undef, position => 500;
225 pcg 1.1
226 pcg 1.36 # LEFT PANE
227    
228 pcg 1.83 $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0);
229 pcg 1.31
230     $self->{boardbox} = new Gtk2::VBox;
231    
232 pcg 1.83 $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1);
233 pcg 1.1
234 pcg 1.31 # board box (aspect/canvas)
235    
236 pcg 1.91 #$self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0);
237    
238     # RIGHT PANE
239    
240     $hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1);
241     $hpane->set (position_set => 1);
242    
243     $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0);
244 pcg 1.1
245     {
246 pcg 1.66 $frame->add (my $vbox = new Gtk2::VBox);
247     $vbox->add ($self->{title} = new Gtk2::Label $title);
248    
249     $vbox->add (my $hbox = new Gtk2::HBox);
250    
251     $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 1, 0);
252 pcg 1.1
253 pcg 1.63 $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0;
254 pcg 1.2
255 pcg 1.66 $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0);
256 pcg 1.2 $scale->set_draw_value (0);
257 pcg 1.30 $scale->set_digits (0);
258 pcg 1.1
259 pcg 1.23 $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board });
260 pcg 1.1 }
261 pcg 1.31
262 pcg 1.83 $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0);
263 pcg 1.82
264 pcg 1.83 $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_)
265     for COLOUR_WHITE, COLOUR_BLACK;
266 pcg 1.100
267     $vbox->pack_start ((my $buttonbox = new Gtk2::HButtonBox), 0, 1, 0);
268    
269 pcg 1.101 $buttonbox->add ($self->{button_pass} =
270 pcg 1.102 Gtk2::Button->Glib::Object::new (label => "Pass", no_show_all => 1, visible => 0));
271 pcg 1.101 $self->{button_pass}->signal_connect (clicked => sub {
272     $self->{board_click}->(255, 255) if $self->{board_click};
273     });
274 pcg 1.102 $buttonbox->add ($self->{button_undo} =
275     Gtk2::Button->Glib::Object::new (label => "Undo", no_show_all => 1, visible => 0));
276     $self->{button_undo}->signal_connect (clicked => sub {
277     $self->send (req_undo => channel => $self->{channel});
278     });
279     $buttonbox->add ($self->{button_resign} =
280     Gtk2::Button->Glib::Object::new (label => "Resign", no_show_all => 1, visible => 0));
281     $self->{button_resign}->signal_connect (clicked => sub {
282     $self->send (resign_game => channel => $self->{channel}, player => $self->{colour});
283     });
284 pcg 1.1
285 pcg 1.86 $vbox->pack_start (($self->{chat} = new superchat), 1, 1, 0);
286 pcg 1.73
287 pcg 1.96 $self->set_channel ($self->{channel});
288 pcg 1.86
289 pcg 1.96 $self->show_all;
290 pcg 1.1
291     $self;
292     }
293    
294 pcg 1.96 sub set_channel {
295     my ($self, $channel) = @_;
296    
297     $self->{channel} = $channel;
298    
299     if ($self->{channel} > 0) {
300     $self->listen ($self->{conn});
301    
302     $self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Setup:", sub { $self->draw_setup (@_) }, 1);
303     $self->{users_inlay} = $self->{chat}->new_switchable_inlay ("Users:", sub { $self->draw_users (@_) }, 1);
304    
305     $self->signal_connect (delete_event => sub { $self->part; 1 });
306     $self->{chat}->signal_connect (command => sub {
307     my ($chat, $cmd, $arg) = @_;
308     if ($cmd eq "rsave") {
309     Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d#
310     } else {
311     $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self);
312     }
313     });
314     }
315     }
316    
317 pcg 1.1 sub event_update_users {
318 pcg 1.18 my ($self, $add, $update, $remove) = @_;
319 pcg 1.1
320 pcg 1.88 # $self->{userlist}->update ($add, $update, $remove);
321 pcg 1.70
322 pcg 1.97 $self->{challenge}{$_->{name}} && (delete $self->{challenge}{$_->{name}})->{inlay}->destroy
323     for @$remove;
324    
325 pcg 1.88 $self->{users_inlay}->refresh;
326 pcg 1.57
327     my %important;
328 pcg 1.98 $important{$self->{black}{name}}++;
329     $important{$self->{white}{name}}++;
330     $important{$self->{owner}{name}}++;
331 pcg 1.57
332     if (my @users = grep $important{$_->{name}}, @$add) {
333 pcg 1.73 $self->{chat}->append_text ("\n<header>Joins:</header>");
334     $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
335 pcg 1.57 }
336     if (my @users = grep $important{$_->{name}}, @$remove) {
337 pcg 1.73 $self->{chat}->append_text ("\n<header>Parts:</header>");
338     $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
339 pcg 1.57 }
340 pcg 1.1 }
341    
342     sub join {
343     my ($self) = @_;
344 pcg 1.21 return if $self->{joined};
345    
346 pcg 1.1 $self->SUPER::join;
347     }
348    
349 pcg 1.97 sub update_cursor {
350     my ($self) = @_;
351    
352     my $move = int $self->{moveadj}->get_value;
353     my $cb;
354    
355 pcg 1.102 my $running = $move == @{$self->{path}} && $self->is_active;
356 pcg 1.99
357     delete $self->{board_click};
358    
359     if ($self->{teacher} eq $self->{app}{conn}) {
360     #TODO# # teaching mode not implemented
361 pcg 1.101 $self->{button_pass}->set (label => "Pass", sensitive => 1, visible => 1);
362 pcg 1.102 $self->{button_undo}->hide;
363     $self->{button_resign}->hide;
364 pcg 1.101 $self->{board}->set (cursor => undef);
365    
366     } elsif ($running && $self->{colour} != COLOUR_NONE) {
367     # during game
368 pcg 1.102 $self->{button_undo}->show;
369     $self->{button_resign}->show;
370 pcg 1.101
371     if ($self->{cur_board}{score}) {
372     # during scoring
373     $self->{button_pass}->set (label => "Done", sensitive => 1, visible => 1);
374     $self->{board}->set (cursor => sub {
375     $_[0] & (MARK_B | MARK_W)
376     ? $_[0] ^ MARK_GRAYED
377     : $_[0];
378     });
379     $self->{board_click} = sub {
380     if ($_[0] == 255) {
381     $self->{button_pass}->sensitive (0);
382     $self->done;
383     } else {
384     $self->send (mark_dead =>
385     channel => $self->{channel},
386     x => $_[0],
387     y => $_[1],
388     dead => !($self->{cur_board}{board}[$_[0]][$_[1]] & MARK_GRAYED),
389     );
390     }
391     };
392    
393     } elsif (1 - $self->{colour} == $self->{cur_board}{last}) {
394     # normal move
395     $self->{button_pass}->set (label => "Pass", sensitive => 1, visible => 1);
396     $self->{board}->set (cursor => sub {
397     # if is_valid_move oder so#TODO#
398     $_[0] & (MARK_B | MARK_W)
399     ? $_[0]
400     : $_[0] | MARK_GRAYED | ($self->{colour} == COLOUR_WHITE ? MARK_W : MARK_B);
401     });
402     $self->{board_click} = sub {
403     $self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]);
404     $self->{board}->set (cursor => undef);
405     delete $self->{board_click};
406     $self->{button_pass}->sensitive (0);
407     };
408     } else {
409     $self->{button_pass}->set (label => "Pass", sensitive => 0, visible => 1);
410     }
411     } else {
412 pcg 1.102 $self->{button_undo}->hide;
413     $self->{button_resign}->hide;
414 pcg 1.101 $self->{button_pass}->hide;
415     $self->{board}->set (cursor => undef);
416 pcg 1.99 #TODO# # implement coordinate-grabbing
417 pcg 1.97 }
418     }
419    
420 pcg 1.23 sub update_board {
421     my ($self) = @_;
422     return unless $self->{path};
423    
424 pcg 1.58 my $move = int $self->{moveadj}->get_value;
425 pcg 1.23
426 pcg 1.58 $self->{board_label}->set_text ("Move " . ($move - 1));
427 pcg 1.23
428 pcg 1.64 $self->{cur_board} = new KGS::Game::Board $self->{size};
429     $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]);
430 pcg 1.47
431 pcg 1.102 $self->{userpanel}[$_]->set_captures ($self->{cur_board}{captures}[$_])
432     for COLOUR_WHITE, COLOUR_BLACK;
433 pcg 1.23
434 pcg 1.64 $self->{board}->set_board ($self->{cur_board});
435 pcg 1.97
436     $self->update_cursor;
437 pcg 1.23 }
438    
439 pcg 1.1 sub event_update_tree {
440     my ($self) = @_;
441    
442     $self->{path} = $self->get_path;
443 pcg 1.30
444     if ($self->{moveadj}) {
445     my $upper = $self->{moveadj}->upper;
446     my $pos = $self->{moveadj}->get_value;
447 pcg 1.48 my $move = scalar @{$self->{path}};
448 pcg 1.30
449 pcg 1.48 $self->{moveadj}->upper ($move);
450 pcg 1.30
451     $self->{moveadj}->changed;
452     if ($pos == $upper) {
453 pcg 1.48 $self->{moveadj}->value ($move);
454     $self->{moveadj}->value_changed;
455 pcg 1.30 }
456     }
457 pcg 1.29 }
458    
459     sub event_update_comments {
460     my ($self, $node, $comment, $newnode) = @_;
461     $self->SUPER::event_update_comments($node, $comment, $newnode);
462    
463 pcg 1.30 my $text;
464    
465 pcg 1.34 $text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>"
466 pcg 1.29 if $newnode;
467    
468 pcg 1.30 for (split /\n/, $comment) {
469     $text .= "\n";
470 pcg 1.40 if (s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) {
471 pcg 1.30 $text .= "<user>" . (util::toxml $1) . "</user>:";
472     }
473 pcg 1.40
474     # coords only for 19x19 so far
475     $_ = util::toxml $_;
476 pcg 1.39 s{
477     (
478     \b
479     (?:[bw])?
480     [, ]{0,2}
481 pcg 1.41 [a-hj-t] # valid for upto 19x19
482 pcg 1.40 \s?
483 pcg 1.42 [1-9]?[0-9]
484 pcg 1.40 \b
485 pcg 1.39 )
486     }{
487     "<coord>$1</coord>";
488     }sgexi;
489    
490 pcg 1.30 $text .= $_;
491     }
492    
493 pcg 1.73 $self->{chat}->append_text ($text);
494 pcg 1.1 }
495    
496 pcg 1.31 sub event_join {
497     my ($self) = @_;
498 pcg 1.83
499     $self->SUPER::event_join (@_);
500 pcg 1.97 $self->init_tree;
501 pcg 1.83 $self->event_update_game;
502 pcg 1.31 }
503    
504 pcg 1.1 sub event_part {
505     my ($self) = @_;
506 pcg 1.83
507 pcg 1.1 $self->SUPER::event_part;
508 pcg 1.50 $self->destroy;
509 pcg 1.1 }
510    
511     sub event_move {
512     my ($self, $pass) = @_;
513     sound::play 1, $pass ? "pass" : "move";
514 pcg 1.98
515     if ($self->{undo_inlay}) {
516     (delete $self->{undo_inlay})->clear;
517     }
518 pcg 1.25 }
519    
520     sub event_update_game {
521     my ($self) = @_;
522 pcg 1.95
523 pcg 1.25 $self->SUPER::event_update_game;
524 pcg 1.36
525 pcg 1.83 return unless $self->{joined};
526 pcg 1.71
527 pcg 1.101 $self->{colour} = $self->player_colour ($self->{conn}{name});
528 pcg 1.97
529 pcg 1.67 my $title = defined $self->{channel}
530     ? $self->owner->as_string . " " . $self->opponent_string
531     : "Game Window";
532 pcg 1.102 $self->set_title ("KGS Game $title");
533 pcg 1.55 $self->{title}->set_text ($title);
534 pcg 1.53
535 pcg 1.98 $self->{user}[COLOUR_BLACK] = $self->{black};
536     $self->{user}[COLOUR_WHITE] = $self->{white};
537 pcg 1.37
538 pcg 1.38 # show board
539 pcg 1.80 if ($self->is_inprogress) {
540 pcg 1.92 if (!$self->{boardbox}->parent) {
541     $self->{boardbox}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size});
542     $self->{left}->add ($self->{boardbox});
543 pcg 1.97 $self->{board}->signal_connect (button_release => sub {
544     if ($_[1] == 1) {
545     $self->{board_click}->($_[2], $_[3]) if $self->{board_click};
546     }
547     });
548 pcg 1.92 }
549 pcg 1.86 if (my $ch = delete $self->{challenge}) {
550 pcg 1.98 $_->{inlay}->destroy for values %$ch;
551 pcg 1.86 }
552 pcg 1.97 $self->update_cursor;
553 pcg 1.38 }
554 pcg 1.86
555 pcg 1.38 $self->{left}->show_all;
556    
557 pcg 1.95 $self->{rules_inlay}->refresh;
558 pcg 1.53
559 pcg 1.25 }
560    
561 pcg 1.95 sub draw_setup {
562 pcg 1.86 my ($self, $inlay) = @_;
563 pcg 1.37
564 pcg 1.96 return unless $self->{joined};
565    
566 pcg 1.86 my $rules = $self->{rules};
567 pcg 1.54
568 pcg 1.86 my $text = "";
569 pcg 1.37
570 pcg 1.96 $text .= "\nTeacher: <user>" . (util::toxml $self->{teacher}) . "</user>"
571     if $self->{teacher};
572    
573 pcg 1.98 $text .= "\nOwner: <user>" . (util::toxml $self->{owner}->as_string) . "</user>"
574     if $self->{owner}->is_valid;
575 pcg 1.96
576     if ($self->is_inprogress) {
577 pcg 1.98 $text .= "\nPlayers: <user>" . (util::toxml $self->{white}->as_string) . "</user>"
578     . " vs. <user>" . (util::toxml $self->{black}->as_string) . "</user>";
579 pcg 1.96 }
580     $text .= "\nType: " . util::toxml $gametype{$self->type};
581 pcg 1.95
582 pcg 1.37 $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}};
583    
584 pcg 1.38 $text .= "\nTime: ";
585 pcg 1.37
586 pcg 1.38 if ($rules->{timesys} == TIMESYS_NONE) {
587 pcg 1.46 $text .= "UNLIMITED";
588 pcg 1.38 } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) {
589     $text .= util::format_time $rules->{time};
590 pcg 1.46 $text .= " ABS";
591 pcg 1.38 } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) {
592 pcg 1.79 $text .= util::format_time $rules->{time};
593 pcg 1.46 $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count};
594 pcg 1.38 } elsif ($rules->{timesys} == TIMESYS_CANADIAN) {
595     $text .= util::format_time $rules->{time};
596 pcg 1.46 $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count};
597 pcg 1.37 }
598    
599 pcg 1.95 $text .= "\nFlags:";
600 pcg 1.96 $text .= " private" if $self->is_private;
601 pcg 1.95 $text .= " started" if $self->is_inprogress;
602     $text .= " adjourned" if $self->is_adjourned;
603     $text .= " scored" if $self->is_scored;
604     $text .= " saved" if $self->is_saved;
605    
606     if ($self->is_inprogress) {
607     $text .= "\nHandicap: " . $self->{handicap};
608     $text .= "\nKomi: " . $self->{komi};
609     $text .= "\nSize: " . $self->size_string;
610     }
611    
612     if ($self->is_scored) {
613     $text .= "\nResult: " . $self->score_string;
614     }
615    
616 pcg 1.86 $inlay->append_text ("<infoblock>$text</infoblock>");
617 pcg 1.95
618 pcg 1.86 }
619    
620     sub event_update_rules {
621     my ($self, $rules) = @_;
622    
623     $self->{rules} = $rules;
624    
625     if ($self->{user}) {
626     $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules)
627     for COLOUR_BLACK, COLOUR_WHITE;
628     }
629    
630     sound::play 3, "gamestart";
631    
632 pcg 1.89 $self->{rules_inlay}->refresh;
633 pcg 1.38 }
634    
635 pcg 1.100 sub event_resign_game {
636     my ($self, $player) = @_;
637 pcg 1.54
638     sound::play 3, "resign";
639 pcg 1.73 $self->{chat}->append_text ("\n<infoblock><header>Resign</header>"
640 pcg 1.39 . "\n<user>"
641 pcg 1.38 . (util::toxml $self->{user}[$msg->{player}]->as_string)
642     . "</user> resigned.</infoblock>");
643     }
644    
645 pcg 1.100 sub event_out_of_time {
646     my ($self, $player) = @_;
647    
648     sound::play 3, "timewin";
649     $self->{chat}->append_text ("\n<infoblock><header>Time Over</header>"
650     . "\n<user>"
651     . (util::toxml $self->{user}[$msg->{player}]->as_string)
652     . "</user> ran out of time.</infoblock>");
653     }
654    
655 pcg 1.102 sub event_done {
656     my ($self) = @_;
657    
658     if ($self->{done}[1 - $self->{colour}] && !$self->{done}[$self->{colour}]) {
659     $self->{chat}->append_text ("\n<infoblock><header>Done</header>"
660     . "\nYour opponent pressed done.");
661     }
662     }
663    
664 pcg 1.38 sub inject_final_result {
665     my ($self, $msg) = @_;
666    
667 pcg 1.73 $self->{chat}->append_text ("<infoblock>\n<header>Game Over</header>"
668 pcg 1.38 . "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string)
669     . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string)
670 pcg 1.42 . "</infoblock>"
671 pcg 1.38 );
672 pcg 1.37 }
673    
674 pcg 1.102 sub inject_set_gametime {
675     my ($self, $msg) = @_;
676    
677     my $move = int $self->{moveadj}->get_value;
678    
679     my $running = $move == @{$self->{path}} && !$self->{teacher};
680    
681     $self->{userpanel}[COLOUR_BLACK]->set_timer (
682     $running && $self->{lastmove_colour} == COLOUR_WHITE && $msg->{NOW},
683     $msg->{black_time}, $msg->{black_moves});
684     $self->{userpanel}[COLOUR_WHITE]->set_timer (
685     $running && $self->{lastmove_colour} == COLOUR_BLACK && $msg->{NOW},
686     $msg->{white_time}, $msg->{white_moves});
687     }
688    
689 pcg 1.98 sub inject_req_undo {
690     my ($self, $msg) = @_;
691    
692     my $inlay = $self->{undo_inlay} ||= $self->{chat}->new_inlay;
693     return if $inlay->{ignore};
694    
695 pcg 1.101 sound::play 3, "warning" unless $inlay->{count};
696 pcg 1.98 $inlay->{count}++;
697 pcg 1.101
698 pcg 1.98 $inlay->clear;
699     $inlay->append_text ("\n<undo>Undo requested ($inlay->{count} times)</undo>\n");
700     $inlay->append_button ("Grant", sub {
701     $inlay->clear;
702     $self->send (grant_undo => channel => $self->{channel});
703     });
704     $inlay->append_button ("Ignore", sub {
705     $inlay->clear;
706     $inlay->{ignore} = 1;
707     # but leave inlay, so further undo requests get counted
708     });
709    
710 pcg 1.101 $self->{chat}->set_end;
711 pcg 1.98 }
712    
713 pcg 1.97 sub inject_new_game {
714     my ($self, $msg) = @_;
715    
716     $self->{chat}->append_text ("\n<header>ACK from server ($msg->{cid} == $self->{cid})</header>");
717     delete $self->{cid};
718     }
719    
720 pcg 1.86 sub draw_challenge {
721 pcg 1.97 my ($self, $id) = @_;
722 pcg 1.86
723 pcg 1.98 my $info = $self->{challenge}{$id};
724     my $inlay = $info->{inlay};
725     my $rules = $info->{rules};
726 pcg 1.97
727 pcg 1.98 my $as_black = $info->{black}{name} eq $self->{conn}{name} ? 1 : 0;;
728     my $opponent = $as_black ? $info->{white} : $info->{black};
729 pcg 1.86
730 pcg 1.97 my ($size, $time, $interval, $count);
731    
732     if (!$self->{channel}) {
733     $inlay->append_text ("\nNotes: ");
734 pcg 1.98 $inlay->append_entry (\$info->{notes}, 20, "");
735 pcg 1.97 $inlay->append_text ("\nGlobal Offer: ");
736 pcg 1.98 $inlay->append_optionmenu (\$info->{flags},
737 pcg 1.97 0 => "No",
738     2 => "Yes",
739     );
740     } else {
741 pcg 1.98 $inlay->append_text ("\nNotes: " . util::toxml $info->{notes});
742 pcg 1.97 }
743    
744     $inlay->append_text ("\nType: ");
745     $inlay->append_optionmenu (
746 pcg 1.98 \$info->{gametype},
747 pcg 1.97 GAMETYPE_DEMONSTRATION , "Demonstration",
748     GAMETYPE_DEMONSTRATION | GAMETYPE_PRIVATE, "Demonstration (P)",
749     GAMETYPE_TEACHING , "Teaching",
750     GAMETYPE_TEACHING | GAMETYPE_PRIVATE, "Teaching (P)",
751     GAMETYPE_SIMUL , "Simul (not yet!)",
752     GAMETYPE_FREE , "Free",
753     GAMETYPE_RATED , "Rated",
754     sub {
755     $size->set_history (2) if $_[0] eq GAMETYPE_RATED;
756     },
757     );
758    
759     if ($self->{channel}) {
760     $inlay->append_text ("\nMy Colour: ");
761     $inlay->append_optionmenu (
762     \$as_black,
763     0 => "White",
764     1 => "Black",
765     sub {
766 pcg 1.98 if ($info->{$_[0] ? "black" : "white"}{name} ne $self->{conn}{name}) {
767     ($info->{black}, $info->{white}) = ($info->{white}, $info->{black});
768 pcg 1.97 }
769     }
770     );
771     }
772 pcg 1.86
773 pcg 1.97 $inlay->append_text ("\nRuleset: ");
774     $inlay->append_optionmenu (
775 pcg 1.98 \$info->{rules}{ruleset},
776 pcg 1.97 RULESET_JAPANESE , "Japanese",
777     RULESET_CHINESE , "Chinese",
778     RULESET_AGA , "AGA",
779     RULESET_NEW_ZEALAND, "New Zealand",
780     );
781    
782     $inlay->append_text ("\nSize: ");
783     $size = $inlay->append_optionmenu (
784 pcg 1.98 \$info->{rules}{size}, 9 => 9, 13 => 13, 19 => 19, map +($_, $_), 2..38
785 pcg 1.97 );
786    
787     if ($self->{channel}) {
788     $inlay->append_text ("\nHandicap: ");
789 pcg 1.98 $inlay->append_optionmenu (\$info->{rules}{handicap}, map +($_, $_), 0..9);
790 pcg 1.97
791     $inlay->append_text ("\nKomi: ");
792 pcg 1.98 $inlay->append_entry (\$info->{rules}{komi}, 5);
793 pcg 1.97 }
794    
795     $inlay->append_text ("\nTimesys: ");
796     $inlay->append_optionmenu (
797 pcg 1.98 \$info->{rules}{timesys},
798 pcg 1.97 &TIMESYS_NONE => "None",
799     &TIMESYS_ABSOLUTE => "Absolute",
800     &TIMESYS_BYO_YOMI => "Byo Yomi",
801     &TIMESYS_CANADIAN => "Canadian",
802     sub {
803     my ($new) = @_;
804    
805     if ($new eq TIMESYS_NONE) {
806     $time->hide;
807     $interval->hide;
808     $count->hide;
809     } else {
810     $time->show;
811     $time->set_text ($self->{app}{defaults}{time});
812     if ($new eq TIMESYS_ABSOLUTE) {
813     $interval->hide;
814     $count->hide;
815     } else {
816     $interval->show;
817     $count->show;
818     if ($new eq TIMESYS_BYO_YOMI) {
819     $interval->set_text ($self->{app}{defaults}{byo_time});
820     $count->set_text ($self->{app}{defaults}{byo_period});
821     } elsif ($new eq TIMESYS_CANADIAN) {
822     $interval->set_text ($self->{app}{defaults}{can_time});
823     $count->set_text ($self->{app}{defaults}{can_period});
824     }
825     }
826     }
827     }
828     );
829    
830     $inlay->append_text ("\nMain Time: ");
831 pcg 1.98 $time = $inlay->append_entry (\$info->{rules}{time}, 5);
832 pcg 1.97 $inlay->append_text ("\nInterval: ");
833 pcg 1.98 $interval = $inlay->append_entry (\$info->{rules}{interval}, 3);
834 pcg 1.97 $inlay->append_text ("\nPeriods/Stones: ");
835 pcg 1.98 $count = $inlay->append_entry (\$info->{rules}{count}, 2);
836 pcg 1.97
837     $inlay->append_text ("\n");
838    
839     if (!$self->{channel}) {
840     $inlay->append_button ("Create Challenge", sub {
841     $inlay->clear;
842     $self->{cid} = $self->{conn}->alloc_clientid;
843     $self->send (new_game =>
844 pcg 1.98 channel => delete $self->{roomid},
845     gametype => $info->{gametype},
846     cid => $self->{cid},
847     flags => $info->{flags},
848     rules => $info->{rules},
849     notes => $info->{notes},
850 pcg 1.97 );
851     });
852     } else {
853     $inlay->append_button ("OK", sub {
854     $inlay->clear;
855     $self->send (challenge =>
856 pcg 1.98 channel => $self->{channel},
857     black => $info->{black},
858     white => $info->{white},
859     gametype => $info->{gametype},
860     cid => $info->{cid},
861     rules => $info->{rules},
862 pcg 1.97 );
863     });
864     if (exists $self->{challenge}{""}) {
865     $inlay->append_button ("Reject", sub {
866     $inlay->clear;
867     $self->send (reject_challenge =>
868 pcg 1.98 channel => $self->{channel},
869     name => $opponent->{name},
870     gametype => $info->{gametype},
871     cid => $info->{cid},
872     rules => $info->{rules},
873 pcg 1.97 );
874     });
875     }
876     }
877 pcg 1.86 }
878    
879 pcg 1.88 sub draw_users {
880     my ($self, $inlay) = @_;
881    
882     for (sort keys %{$self->{users}}) {
883 pcg 1.90 $inlay->append_text (" <user>" . $self->{users}{$_}->as_string . "</user>");
884 pcg 1.88 }
885     }
886    
887 pcg 1.68 sub event_challenge {
888 pcg 1.98 my ($self, $info) = @_;
889 pcg 1.68
890 pcg 1.98 my $as_black = $info->{black}->{name} eq $self->{conn}{name};
891     my $opponent = $as_black ? $info->{white} : $info->{black};
892 pcg 1.86
893 pcg 1.97 my $id = $opponent->{name};
894 pcg 1.86
895 pcg 1.98 $self->{challenge}{$id} = $info;
896     $self->{challenge}{$id}{inlay} = $self->{chat}->new_switchable_inlay (
897     exists $self->{challenge}{""}
898     ? "Challenge from $opponent->{name}"
899     : "Challenge to $opponent->{name}",
900 pcg 1.97 sub {
901     $self->{challenge}{$id}{inlay} = $_[0];
902     $self->draw_challenge ($id);
903     },
904 pcg 1.101 !exists $self->{challenge}{""} # only open when not offerer
905 pcg 1.97 );
906 pcg 1.68 }
907    
908 pcg 1.1 1;
909