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/cvs/kgsueme/kgsueme/game.pl
Revision: 1.127
Committed: Thu Jun 3 03:46:21 2004 UTC (19 years, 11 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.126: +8 -4 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 pcg 1.36 use utf8;
2    
3 pcg 1.82 use Scalar::Util ();
4    
5 root 1.111 ### GO CLOCK WIDGET #########################################################
6    
7 pcg 1.23 package game::goclock;
8    
9 pcg 1.37 # Lo and Behold! I admit it! The rounding stuff etc.. in goclock
10     # is completely borked.
11    
12 pcg 1.23 use Time::HiRes ();
13    
14     use KGS::Constants;
15    
16 pcg 1.82 use Glib::Object::Subclass
17     Gtk2::Label;
18 pcg 1.23
19 pcg 1.82 sub INIT_INSTANCE {
20     my $self = shift;
21 pcg 1.23
22 pcg 1.84 $self->signal_connect (destroy => sub { $_[0]->stop });
23 pcg 1.83
24 pcg 1.23 $self->{set} = sub { };
25 pcg 1.86 $self->{format} = sub { "???" };
26 pcg 1.82 }
27 pcg 1.23
28 root 1.106 sub FINALIZE_INSTANCE {
29     my $self = shift;
30    
31     $self->stop;
32     }
33    
34 pcg 1.38 sub configure {
35 pcg 1.23 my ($self, $timesys, $main, $interval, $count) = @_;
36    
37     if ($timesys == TIMESYS_ABSOLUTE) {
38 pcg 1.105 $self->{format} = sub {
39 root 1.113 if ($_[0] < 0) {
40 pcg 1.105 "TIMEOUT";
41     } else {
42     util::format_time $_[0];
43     }
44     };
45 pcg 1.23
46     } elsif ($timesys == TIMESYS_BYO_YOMI) {
47     my $low = $interval * $count;
48    
49     $self->{format} = sub {
50 root 1.113 if ($_[0] < 0) {
51 pcg 1.105 "TIMEOUT";
52     } elsif ($_[0] > $low) {
53 pcg 1.37 util::format_time $_[0] - $low;
54 pcg 1.23 } else {
55 pcg 1.34 sprintf "%s (%d)",
56 pcg 1.37 util::format_time int (($_[0] - 1) % $interval + 1),
57 pcg 1.43 ($_[0] - 1) / $interval;
58 pcg 1.23 }
59     };
60    
61     } elsif ($timesys == TIMESYS_CANADIAN) {
62     $self->{format} = sub {
63 root 1.113 if ($_[0] < 0) {
64 pcg 1.105 "TIMEOUT";
65     } elsif (!$self->{moves}) {
66 pcg 1.37 util::format_time $_[0] - $low;
67 pcg 1.23 } else {
68 pcg 1.38 my $time = int (($_[0] - 1) % $interval + 1);
69    
70 pcg 1.62 sprintf "%s/%d =%d",
71 pcg 1.37 util::format_time $time,
72 pcg 1.34 $self->{moves},
73 pcg 1.75 $self->{moves} > 1
74     ? $time / $self->{moves}
75     : $interval;
76 pcg 1.23 }
77     };
78    
79     } else {
80     # none, or unknown
81 pcg 1.105 $self->{format} = sub { "-" }
82 pcg 1.23 }
83     }
84    
85     sub refresh {
86     my ($self, $timestamp) = @_;
87 pcg 1.38 my $timer = $self->{time} + $self->{start} - $timestamp;
88 pcg 1.102
89 pcg 1.36 # we round the timer value slightly... the protocol isn't exact anyways,
90     # and this gives smoother timers ;)
91 pcg 1.102 my $timer2 = int $timer + 0.4;
92    
93 pcg 1.105 $self->set_text ($self->{format}->($timer2));
94 pcg 1.23
95     $timer - int $timer;
96     }
97    
98     sub set_time {
99 root 1.106 my ($self, $start, $time, $moves) = @_;
100    
101     $self->{time} = $time;
102     $self->{moves} = $moves;
103 pcg 1.23
104 root 1.106 if ($start) {
105     $self->{start} = $start;
106     $self->start;
107     } else {
108     $self->stop;
109 pcg 1.27 $self->refresh ($self->{start});
110     }
111 pcg 1.23 }
112    
113     sub start {
114 root 1.106 my ($self) = @_;
115 pcg 1.23
116 pcg 1.36 $self->stop;
117 pcg 1.23
118     my $timeout; $timeout = sub {
119 pcg 1.36 my $next = $self->refresh (Time::HiRes::time) * 1000;
120 pcg 1.27 $next += 1000 if $next < 0;
121 pcg 1.23 $self->{timeout} = add Glib::Timeout $next, $timeout;
122     0;
123     };
124    
125     $timeout->();
126     }
127    
128     sub stop {
129     my ($self) = @_;
130    
131     remove Glib::Source delete $self->{timeout} if $self->{timeout};
132 pcg 1.24 }
133    
134 root 1.111 ### USER PANEL ##############################################################
135    
136 pcg 1.23 package game::userpanel;
137    
138 root 1.113 use KGS::Constants;
139    
140 pcg 1.82 use Glib::Object::Subclass
141 root 1.113 Gtk2::Frame,
142 pcg 1.82 properties => [
143 root 1.113 Glib::ParamSpec->IV ("colour", "colour", "User Colour",
144     COLOUR_BLACK, COLOUR_WHITE, COLOUR_BLACK,
145     [qw(construct-only readable writable)]),
146 pcg 1.82 ];
147 pcg 1.23
148 pcg 1.82 sub INIT_INSTANCE {
149     my ($self) = @_;
150 pcg 1.23
151 pcg 1.82 $self->add (my $vbox = new Gtk2::VBox);
152 pcg 1.26
153 root 1.113 $vbox->pack_start (($self->{name} = new Gtk2::Label "-"), 1, 1, 0);
154     $vbox->pack_start (($self->{info} = new Gtk2::Label "-"), 1, 1, 0);
155     $vbox->pack_start (($self->{clock} = new game::goclock), 1, 1, 0);
156 pcg 1.23
157 pcg 1.32 $vbox->add ($self->{imagebox} = new Gtk2::VBox);
158    
159 pcg 1.23 $self;
160     }
161    
162 pcg 1.37 sub configure {
163 pcg 1.69 my ($self, $app, $user, $rules) = @_;
164 pcg 1.23
165 pcg 1.38 if ($self->{name}->get_text ne $user->as_string) {
166     $self->{name}->set_text ($user->as_string);
167 pcg 1.26
168 pcg 1.32 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
169     $self->{imagebox}->add (gtk::image_from_data undef);
170 pcg 1.33 $self->{imagebox}->show_all;
171 pcg 1.32
172 pcg 1.52 if ($user->has_pic) {
173     # the big picture...
174 pcg 1.69 $app->userpic ($user->{name}, sub {
175 pcg 1.52 return unless $self->{imagebox};
176 pcg 1.69
177 pcg 1.52 if ($_[0]) {
178     $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
179     $self->{imagebox}->add (gtk::image_from_data $_[0]);
180     $self->{imagebox}->show_all;
181     }
182     });
183     }
184 pcg 1.26 }
185    
186 pcg 1.38 $self->{clock}->configure (@{$rules}{qw(timesys time interval count)});
187 pcg 1.23 }
188    
189 pcg 1.102 sub set_captures {
190     my ($self, $captures) = @_;
191    
192     $self->{info}->set_text ("$captures pris.");
193     }
194    
195     sub set_timer {
196 root 1.106 my ($self, $start, $time, $moves) = @_;
197 pcg 1.23
198 root 1.106 $self->{clock}->set_time ($start, $time, $moves);
199 pcg 1.23 }
200    
201 root 1.111 ### GAME WINDOW #############################################################
202    
203 pcg 1.1 package game;
204    
205 pcg 1.83 use Scalar::Util qw(weaken);
206    
207 pcg 1.1 use KGS::Constants;
208     use KGS::Game::Board;
209    
210 pcg 1.74 use Gtk2::GoBoard;
211 pcg 1.97 use Gtk2::GoBoard::Constants;
212 pcg 1.74
213 pcg 1.102 use base KGS::Game;
214     use base KGS::Listener::Game;
215    
216 pcg 1.83 use Glib::Object::Subclass
217     Gtk2::Window;
218    
219 pcg 1.15 use POSIX qw(ceil);
220    
221 pcg 1.1 sub new {
222 pcg 1.83 my ($self, %arg) = @_;
223 root 1.121
224 pcg 1.83 $self = $self->Glib::Object::new;
225     $self->{$_} = delete $arg{$_} for keys %arg;
226 pcg 1.1
227 root 1.121 gtk::state $self, "game::window", undef, window_size => [620, 460];
228 root 1.126 $self->set (allow_shrink => 1);
229 pcg 1.1
230 pcg 1.87 $self->signal_connect (destroy => sub {
231     $self->unlisten;
232     delete $self->{app}{game}{$self->{channel}};
233     %{$_[0]} = ();
234     });#d#
235 pcg 1.1
236 pcg 1.83 $self->add (my $hpane = new Gtk2::HPaned);
237 root 1.121 gtk::state $hpane, "game::hpane", undef, position => 420;
238 pcg 1.1
239 pcg 1.36 # LEFT PANE
240    
241 pcg 1.83 $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0);
242 pcg 1.31
243 pcg 1.83 $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1);
244 pcg 1.1
245 pcg 1.31 # board box (aspect/canvas)
246    
247 pcg 1.91 # RIGHT PANE
248    
249     $hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1);
250     $hpane->set (position_set => 1);
251    
252     $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0);
253 pcg 1.1
254     {
255 pcg 1.66 $frame->add (my $vbox = new Gtk2::VBox);
256 root 1.113 $vbox->add ($self->{title} = new Gtk2::Label "-");
257 pcg 1.66
258     $vbox->add (my $hbox = new Gtk2::HBox);
259    
260 root 1.113 $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 0, 0);
261 pcg 1.1
262 pcg 1.63 $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0;
263 pcg 1.2
264 pcg 1.66 $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0);
265 pcg 1.2 $scale->set_draw_value (0);
266 pcg 1.30 $scale->set_digits (0);
267 pcg 1.1
268 pcg 1.104 $self->{moveadj}->signal_connect (value_changed => sub {
269     $self->{showmove} = int $self->{moveadj}->get_value;
270     $self->update_board;
271     });
272 pcg 1.1 }
273 pcg 1.31
274 pcg 1.83 $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0);
275 pcg 1.82
276 pcg 1.83 $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_)
277     for COLOUR_WHITE, COLOUR_BLACK;
278 pcg 1.100
279     $vbox->pack_start ((my $buttonbox = new Gtk2::HButtonBox), 0, 1, 0);
280    
281 pcg 1.101 $buttonbox->add ($self->{button_pass} =
282 root 1.118 Gtk2::Button->Glib::Object::new (label => "Pass", visible => 0));
283 pcg 1.101 $self->{button_pass}->signal_connect (clicked => sub {
284     $self->{board_click}->(255, 255) if $self->{board_click};
285     });
286 root 1.118 eval { $self->{button_pass}->set (no_show_all => 1) }; # workaround for gtk+-2.2
287 pcg 1.102 $buttonbox->add ($self->{button_undo} =
288 root 1.118 Gtk2::Button->Glib::Object::new (label => "Undo", visible => 0));
289 pcg 1.102 $self->{button_undo}->signal_connect (clicked => sub {
290     $self->send (req_undo => channel => $self->{channel});
291     });
292 root 1.118 eval { $self->{button_undo}->set (no_show_all => 1) }; # workaround for gtk+-2.2
293 pcg 1.102 $buttonbox->add ($self->{button_resign} =
294 root 1.118 Gtk2::Button->Glib::Object::new (label => "Resign", visible => 0));
295 pcg 1.102 $self->{button_resign}->signal_connect (clicked => sub {
296     $self->send (resign_game => channel => $self->{channel}, player => $self->{colour});
297     });
298 root 1.118 eval { $self->{button_resign}->set (no_show_all => 1) }; # workaround for gtk+-2.2
299 pcg 1.1
300 root 1.121 $vbox->pack_start (($self->{chat} = new chat), 1, 1, 0);
301 pcg 1.73
302 pcg 1.96 $self->set_channel ($self->{channel});
303 pcg 1.86
304 pcg 1.96 $self->show_all;
305 pcg 1.1
306     $self;
307     }
308    
309 pcg 1.96 sub set_channel {
310     my ($self, $channel) = @_;
311    
312     $self->{channel} = $channel;
313    
314     if ($self->{channel} > 0) {
315     $self->listen ($self->{conn});
316    
317     $self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Setup:", sub { $self->draw_setup (@_) }, 1);
318     $self->{users_inlay} = $self->{chat}->new_switchable_inlay ("Users:", sub { $self->draw_users (@_) }, 1);
319    
320     $self->signal_connect (delete_event => sub { $self->part; 1 });
321     $self->{chat}->signal_connect (command => sub {
322     my ($chat, $cmd, $arg) = @_;
323     if ($cmd eq "rsave") {
324     Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d#
325     } else {
326     $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self);
327     }
328     });
329     }
330     }
331    
332 root 1.111 ### JOIN/LEAVE ##############################################################
333    
334     sub join {
335     my ($self) = @_;
336     return if $self->{joined};
337    
338     $self->SUPER::join;
339     }
340    
341 root 1.125 sub part {
342     my ($self) = @_;
343    
344     $self->hide;
345     $self->SUPER::part;
346     }
347    
348 root 1.111 sub event_join {
349     my ($self) = @_;
350    
351     $self->SUPER::event_join (@_);
352     $self->init_tree;
353     $self->event_update_game;
354     }
355    
356     sub event_part {
357     my ($self) = @_;
358    
359     $self->SUPER::event_part;
360     $self->destroy;
361     }
362    
363 root 1.112 sub event_quit {
364     my ($self) = @_;
365    
366     $self->SUPER::event_quit;
367     $self->destroy;
368     }
369    
370 root 1.111 ### USERS ###################################################################
371    
372     sub draw_users {
373     my ($self, $inlay) = @_;
374    
375     for (sort keys %{$self->{users}}) {
376     $inlay->append_text (" <user>" . $self->{users}{$_}->as_string . "</user>");
377     }
378     }
379    
380 pcg 1.1 sub event_update_users {
381 pcg 1.18 my ($self, $add, $update, $remove) = @_;
382 pcg 1.1
383 pcg 1.88 # $self->{userlist}->update ($add, $update, $remove);
384 pcg 1.70
385 pcg 1.97 $self->{challenge}{$_->{name}} && (delete $self->{challenge}{$_->{name}})->{inlay}->destroy
386     for @$remove;
387    
388 pcg 1.88 $self->{users_inlay}->refresh;
389 pcg 1.57
390     my %important;
391 pcg 1.98 $important{$self->{black}{name}}++;
392     $important{$self->{white}{name}}++;
393     $important{$self->{owner}{name}}++;
394 pcg 1.57
395     if (my @users = grep $important{$_->{name}}, @$add) {
396 root 1.124 $self->{chat}->append_text ("\n<leader>Joins:</leader>");
397     $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
398 pcg 1.57 }
399     if (my @users = grep $important{$_->{name}}, @$remove) {
400 root 1.122 $self->{chat}->append_text ("\n<leader>Parts:</leader>");
401 root 1.124 $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
402 pcg 1.57 }
403 pcg 1.1 }
404    
405 root 1.111 ### GAME INFO ###############################################################
406    
407     sub draw_setup {
408     my ($self, $inlay) = @_;
409    
410     return unless $self->{joined};
411    
412     my $rules = $self->{rules};
413    
414     my $text = "";
415    
416     $text .= "\nTeacher: <user>" . (util::toxml $self->{teacher}) . "</user>"
417     if $self->{teacher};
418    
419     $text .= "\nOwner: <user>" . (util::toxml $self->{owner}->as_string) . "</user>"
420     if $self->{owner}->is_valid;
421    
422     if ($self->is_inprogress) {
423     $text .= "\nPlayers: <user>" . (util::toxml $self->{white}->as_string) . "</user>"
424     . " vs. <user>" . (util::toxml $self->{black}->as_string) . "</user>";
425     }
426     $text .= "\nType: " . util::toxml $gametype{$self->type};
427    
428     $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}};
429    
430     $text .= "\nTime: ";
431    
432     if ($rules->{timesys} == TIMESYS_NONE) {
433     $text .= "UNLIMITED";
434     } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) {
435     $text .= util::format_time $rules->{time};
436     $text .= " ABS";
437     } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) {
438     $text .= util::format_time $rules->{time};
439     $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count};
440     } elsif ($rules->{timesys} == TIMESYS_CANADIAN) {
441     $text .= util::format_time $rules->{time};
442     $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count};
443     }
444    
445     $text .= "\nFlags:";
446     $text .= " private" if $self->is_private;
447     $text .= " started" if $self->is_inprogress;
448     $text .= " adjourned" if $self->is_adjourned;
449     $text .= " scored" if $self->is_scored;
450     $text .= " saved" if $self->is_saved;
451    
452     if ($self->is_inprogress) {
453     $text .= "\nHandicap: " . $self->{handicap};
454     $text .= "\nKomi: " . $self->{komi};
455     $text .= "\nSize: " . $self->size_string;
456     }
457    
458     if ($self->is_scored) {
459     $text .= "\nResult: " . $self->score_string;
460     }
461    
462     $inlay->append_text ("<infoblock>$text</infoblock>");
463    
464     }
465    
466     sub event_update_game {
467 pcg 1.1 my ($self) = @_;
468 pcg 1.21
469 root 1.111 $self->SUPER::event_update_game;
470    
471     return unless $self->{joined};
472    
473     $self->{colour} = $self->player_colour ($self->{conn}{name});
474    
475     $self->{user}[COLOUR_BLACK] = $self->{black};
476     $self->{user}[COLOUR_WHITE] = $self->{white};
477    
478     # show board
479     if ($self->is_inprogress) {
480 root 1.113 if (!$self->{board}) {
481     $self->{left}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size});
482 root 1.111 $self->{board}->signal_connect (button_release => sub {
483 root 1.114 return unless $self->{cur_board};
484 root 1.111 if ($_[1] == 1) {
485     $self->{board_click}->($_[2], $_[3]) if $self->{board_click};
486     }
487     });
488 root 1.113 $self->{board}->show_all;
489 root 1.111 }
490     if (my $ch = delete $self->{challenge}) {
491     $_->{inlay}->destroy for values %$ch;
492     }
493     $self->update_cursor;
494     }
495    
496 root 1.113 my $title = defined $self->{channel}
497     ? $self->owner->as_string . " " . $self->opponent_string
498     : "Game Window";
499     $self->set_title ("KGS Game $title");
500     $self->{title}->set_text ($title); # title gets redrawn wrongly
501 root 1.111
502     $self->{rules_inlay}->refresh;
503 root 1.113
504     if (exists $self->{teacher}) {
505     $self->{teacher_inlay} ||= $self->{chat}->new_inlay;
506     $self->{teacher_inlay}->clear;
507     $self->{teacher_inlay}->append_text ("\n<header>Teacher:</header> <user>"
508     . (util::toxml $self->{teacher}) . "</user>");
509     } elsif ($self->{teacher_inlay}) {
510     (delete $self->{teacher_inlay})->clear;
511     }
512 root 1.114
513     $self->update_cursor;
514 root 1.111 }
515    
516     sub event_update_rules {
517     my ($self, $rules) = @_;
518    
519     $self->{rules} = $rules;
520    
521     if ($self->{user}) {
522 root 1.113 # todo. gets drawn wrongly
523    
524 root 1.111 $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules)
525     for COLOUR_BLACK, COLOUR_WHITE;
526     }
527    
528     sound::play 3, "gamestart";
529     $self->{rules_inlay}->refresh;
530     }
531    
532     ### BOARD DISPLAY ###########################################################
533    
534     sub update_timers {
535     my ($self, $timers) = @_;
536    
537     my $running = $self->{showmove} == @{$self->{path}} && !$self->{teacher};
538    
539     for my $colour (COLOUR_BLACK, COLOUR_WHITE) {
540     my $t = $timers->[$colour];
541     $self->{userpanel}[$colour]->set_timer (
542     $running && $colour == $self->{whosemove} && $t->[0],
543     $t->[1] || $self->{rules}{time}
544     + ($self->{rules}{timesys} == TIMESYS_BYO_YOMI
545     && $self->{rules}{interval} * $self->{rules}{count}),
546 root 1.113 $t->[2]);
547 root 1.111 }
548     }
549    
550     sub inject_set_gametime {
551     my ($self, $msg) = @_;
552    
553     $self->{timers} = [
554     [$msg->{NOW}, $msg->{black_time}, $msg->{black_moves}],
555     [$msg->{NOW}, $msg->{white_time}, $msg->{white_moves}],
556     ];
557    
558     $self->update_timers ($self->{timers})
559     if $self->{showmove} == @{$self->{path}};
560 pcg 1.1 }
561    
562 pcg 1.97 sub update_cursor {
563     my ($self) = @_;
564    
565 root 1.114 return unless $self->{cur_board};
566    
567 pcg 1.104 my $running = $self->{showmove} == @{$self->{path}} && $self->is_active;
568 pcg 1.99
569     delete $self->{board_click};
570    
571     if ($self->{teacher} eq $self->{app}{conn}) {
572     #TODO# # teaching mode not implemented
573 root 1.127 $self->{button_pass}->set (label => "Pass", sensitive => 1);
574     $self->{button_pass}->show;
575 pcg 1.102 $self->{button_undo}->hide;
576     $self->{button_resign}->hide;
577 pcg 1.101 $self->{board}->set (cursor => undef);
578    
579     } elsif ($running && $self->{colour} != COLOUR_NONE) {
580     # during game
581 pcg 1.102 $self->{button_undo}->show;
582     $self->{button_resign}->show;
583 pcg 1.101
584     if ($self->{cur_board}{score}) {
585     # during scoring
586 root 1.127 $self->{button_pass}->set (label => "Done", sensitive => 1);
587     $self->{button_pass}->show;
588 pcg 1.101 $self->{board}->set (cursor => sub {
589     $_[0] & (MARK_B | MARK_W)
590     ? $_[0] ^ MARK_GRAYED
591     : $_[0];
592     });
593     $self->{board_click} = sub {
594     if ($_[0] == 255) {
595     $self->{button_pass}->sensitive (0);
596     $self->done;
597     } else {
598     $self->send (mark_dead =>
599     channel => $self->{channel},
600     x => $_[0],
601     y => $_[1],
602     dead => !($self->{cur_board}{board}[$_[0]][$_[1]] & MARK_GRAYED),
603     );
604     }
605     };
606    
607 root 1.106 } elsif ($self->{colour} == $self->{whosemove}) {
608 pcg 1.101 # normal move
609 root 1.127 $self->{button_pass}->set (label => "Pass", sensitive => 1);
610     $self->{button_pass}->show;
611 pcg 1.101 $self->{board}->set (cursor => sub {
612 root 1.114 $self->{cur_board}
613     && $self->{cur_board}->is_valid_move ($self->{colour}, $_[1], $_[2],
614     $self->{rules}{ruleset} == RULESET_NEW_ZEALAND)
615     ? $_[0] | MARK_GRAYED | ($self->{colour} == COLOUR_WHITE ? MARK_W : MARK_B)
616     : $_[0];
617 pcg 1.101 });
618     $self->{board_click} = sub {
619 root 1.114 return unless
620     $self->{cur_board}->is_valid_move ($self->{colour}, $_[1], $_[2],
621     $self->{rules}{ruleset} == RULESET_NEW_ZEALAND);
622 pcg 1.101 $self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]);
623     $self->{board}->set (cursor => undef);
624     delete $self->{board_click};
625     $self->{button_pass}->sensitive (0);
626     };
627     } else {
628 root 1.127 $self->{button_pass}->set (label => "Pass", sensitive => 0);
629     $self->{button_pass}->show;
630 root 1.106 $self->{board}->set (cursor => undef);
631 pcg 1.101 }
632     } else {
633 pcg 1.102 $self->{button_undo}->hide;
634     $self->{button_resign}->hide;
635 pcg 1.101 $self->{button_pass}->hide;
636     $self->{board}->set (cursor => undef);
637 pcg 1.99 #TODO# # implement coordinate-grabbing
638 pcg 1.97 }
639     }
640    
641 pcg 1.23 sub update_board {
642     my ($self) = @_;
643 root 1.114
644 pcg 1.23 return unless $self->{path};
645    
646 root 1.119 $self->{board_label}->set_text ("Move " . ($self->{showmove} - 1));
647    
648     $self->{cur_board} = new KGS::Game::Board $self->{size};
649     $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $self->{showmove} - 1]]);
650    
651 root 1.106 if ($self->{rules}{ruleset} == RULESET_JAPANESE) {
652     if ($self->{curnode}{move} == 0) {
653     $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK;
654     } else {
655     $self->{whosemove} = 1 - $self->{cur_board}{last};
656     }
657     } else {
658     # Chinese, Aga, NZ all have manual placement
659     if ($self->{curnode}{move} < $self->{handicap}) {
660     $self->{whosemove} = COLOUR_BLACK;
661     } elsif ($self->{curnode}{move} == $self->{handicap}) {
662 root 1.109 $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK;
663 root 1.106 } else {
664     $self->{whosemove} = 1 - $self->{cur_board}{last};
665     }
666     }
667 root 1.114
668     $self->{userpanel}[$_]->set_captures ($self->{cur_board}{captures}[$_])
669     for COLOUR_WHITE, COLOUR_BLACK;
670    
671 root 1.106 my $start_time = $self->{rules}{time};
672    
673 pcg 1.104 if ($self->{showmove} == @{$self->{path}}) {
674     $self->{timers} = [
675     [$self->{lastmove_time}, @{$self->{cur_board}{timer}[0]}],
676     [$self->{lastmove_time}, @{$self->{cur_board}{timer}[1]}],
677     ];
678     $self->update_timers ($self->{timers});
679 pcg 1.103 } else {
680 pcg 1.104 $self->update_timers ([
681     [0, @{$self->{cur_board}{timer}[0]}],
682     [0, @{$self->{cur_board}{timer}[1]}],
683     ]);
684 pcg 1.103 }
685    
686 pcg 1.64 $self->{board}->set_board ($self->{cur_board});
687 pcg 1.97
688 pcg 1.105 if ($self->{cur_board}{score}) {
689     $self->{score_inlay} ||= $self->{chat}->new_inlay;
690     $self->{score_inlay}->clear;
691     $self->{score_inlay}->append_text ("\n<header>Scoring</header>"
692     . "\n<score>"
693     . "White: $self->{cur_board}{score}[COLOUR_WHITE], "
694     . "Black: $self->{cur_board}{score}[COLOUR_BLACK]"
695     . "</score>");
696     } elsif ($self->{score_inlay}) {
697     (delete $self->{score_inlay})->clear;
698     }
699 root 1.120
700     $self->update_cursor;
701    
702 pcg 1.23 }
703    
704 pcg 1.1 sub event_update_tree {
705     my ($self) = @_;
706    
707 root 1.106 (delete $self->{undo_inlay})->clear
708     if $self->{undo_inlay};
709    
710 pcg 1.1 $self->{path} = $self->get_path;
711 pcg 1.30
712     if ($self->{moveadj}) {
713     my $upper = $self->{moveadj}->upper;
714     my $pos = $self->{moveadj}->get_value;
715 pcg 1.48 my $move = scalar @{$self->{path}};
716 pcg 1.30
717 pcg 1.48 $self->{moveadj}->upper ($move);
718 pcg 1.30
719     $self->{moveadj}->changed;
720     if ($pos == $upper) {
721 pcg 1.48 $self->{moveadj}->value ($move);
722     $self->{moveadj}->value_changed;
723 pcg 1.30 }
724     }
725 pcg 1.29 }
726    
727     sub event_update_comments {
728     my ($self, $node, $comment, $newnode) = @_;
729     $self->SUPER::event_update_comments($node, $comment, $newnode);
730    
731 pcg 1.30 my $text;
732    
733 pcg 1.34 $text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>"
734 pcg 1.29 if $newnode;
735    
736 pcg 1.30 for (split /\n/, $comment) {
737     $text .= "\n";
738 pcg 1.40 if (s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) {
739 root 1.123 $text .= "<user>" . (util::toxml $1) . "</user>:";
740 pcg 1.30 }
741 pcg 1.40
742     # coords only for 19x19 so far
743     $_ = util::toxml $_;
744 pcg 1.39 s{
745     (
746     \b
747     (?:[bw])?
748     [, ]{0,2}
749 pcg 1.41 [a-hj-t] # valid for upto 19x19
750 pcg 1.40 \s?
751 pcg 1.42 [1-9]?[0-9]
752 pcg 1.40 \b
753 pcg 1.39 )
754     }{
755     "<coord>$1</coord>";
756     }sgexi;
757    
758 pcg 1.30 $text .= $_;
759     }
760    
761 pcg 1.73 $self->{chat}->append_text ($text);
762 pcg 1.1 }
763    
764     sub event_move {
765     my ($self, $pass) = @_;
766 root 1.107
767 pcg 1.1 sound::play 1, $pass ? "pass" : "move";
768 pcg 1.25 }
769    
770 root 1.111 ### GAMEPLAY EVENTS #########################################################
771 pcg 1.38
772 pcg 1.100 sub event_resign_game {
773     my ($self, $player) = @_;
774 pcg 1.54
775     sound::play 3, "resign";
776 pcg 1.73 $self->{chat}->append_text ("\n<infoblock><header>Resign</header>"
777 pcg 1.39 . "\n<user>"
778 pcg 1.38 . (util::toxml $self->{user}[$msg->{player}]->as_string)
779 root 1.113 . "</user> resigned."
780     . "\n<user>"
781     . (util::toxml $self->{user}[1 - $msg->{player}]->as_string)
782     . "</user> wins the game."
783     . "</infoblock>");
784 pcg 1.38 }
785    
786 root 1.113 sub event_time_win {
787 pcg 1.100 my ($self, $player) = @_;
788    
789     sound::play 3, "timewin";
790 pcg 1.104 $self->{chat}->append_text ("\n<infoblock><header>Out of Time</header>"
791 pcg 1.100 . "\n<user>"
792 root 1.113 . (util::toxml $self->{user}[1 - $msg->{player}]->as_string)
793     . "</user> ran out of time and lost."
794     . "\n<user>"
795 pcg 1.100 . (util::toxml $self->{user}[$msg->{player}]->as_string)
796 root 1.113 . "</user> wins the game."
797     . "</infoblock>");
798     }
799    
800     sub event_owner_left {
801     my ($self) = @_;
802    
803     $self->{chat}->append_text ("\n<infoblock><header>Owner left</header>"
804     . "\nThe owner of this game left.</infoblock>");
805     }
806    
807     sub event_teacher_left {
808     my ($self) = @_;
809    
810     $self->{chat}->append_text ("\n<infoblock><header>Teacher left</header>"
811     . "\nThe teacher left the game.</infoblock>");
812 pcg 1.100 }
813    
814 pcg 1.102 sub event_done {
815     my ($self) = @_;
816    
817     if ($self->{done}[1 - $self->{colour}] && !$self->{done}[$self->{colour}]) {
818 root 1.108 sound::play 2, "info" unless $inlay->{count};
819 root 1.107 $self->{chat}->append_text ("\n<infoblock><header>Press Done</header>"
820     . "\nYour opponent pressed done. Now it's up to you.");
821 pcg 1.102 }
822 root 1.107 if ($self->{doneid} & 0x80000000) {
823 root 1.108 sound::play 2, "info" unless $inlay->{count};
824 root 1.107 $self->{chat}->append_text ("\n<infoblock><header>Press Done Again</header>"
825 root 1.108 . "\nThe board has changed.");
826 root 1.107 }
827    
828     $self->{button_pass}->sensitive (!$self->{done}[$self->{colour}]);
829    
830     $self->{chat}->set_end;
831 pcg 1.102 }
832    
833 pcg 1.38 sub inject_final_result {
834     my ($self, $msg) = @_;
835    
836 pcg 1.73 $self->{chat}->append_text ("<infoblock>\n<header>Game Over</header>"
837 pcg 1.38 . "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string)
838     . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string)
839 pcg 1.42 . "</infoblock>"
840 pcg 1.38 );
841 pcg 1.37 }
842    
843 pcg 1.98 sub inject_req_undo {
844     my ($self, $msg) = @_;
845    
846     my $inlay = $self->{undo_inlay} ||= $self->{chat}->new_inlay;
847     return if $inlay->{ignore};
848    
849 root 1.107 sound::play 2, "warning" unless $inlay->{count};
850 pcg 1.98 $inlay->{count}++;
851 pcg 1.101
852 pcg 1.98 $inlay->clear;
853     $inlay->append_text ("\n<undo>Undo requested ($inlay->{count} times)</undo>\n");
854     $inlay->append_button ("Grant", sub {
855 root 1.106 (delete $self->{undo_inlay})->clear;
856 pcg 1.98 $self->send (grant_undo => channel => $self->{channel});
857     });
858     $inlay->append_button ("Ignore", sub {
859     $inlay->clear;
860     $inlay->{ignore} = 1;
861     # but leave inlay, so further undo requests get counted
862     });
863    
864 pcg 1.101 $self->{chat}->set_end;
865 pcg 1.98 }
866    
867 pcg 1.97 sub inject_new_game {
868     my ($self, $msg) = @_;
869    
870 root 1.107 if ($msg->{cid} != $self->{cid}) {
871     $self->part;
872     warn "ERROR: challenge id mismatch, PLEASE REPORT, especially the circumstances (many games open? etc..)\n";#d#
873     }
874    
875     $self->{chat}->append_text ("\n<header>Game successfully created on server.</header>");
876 pcg 1.97 delete $self->{cid};
877     }
878    
879 root 1.111 ### CHALLENGE HANDLING ######################################################
880    
881 pcg 1.86 sub draw_challenge {
882 pcg 1.97 my ($self, $id) = @_;
883 pcg 1.86
884 pcg 1.98 my $info = $self->{challenge}{$id};
885     my $inlay = $info->{inlay};
886     my $rules = $info->{rules};
887 pcg 1.97
888 pcg 1.98 my $as_black = $info->{black}{name} eq $self->{conn}{name} ? 1 : 0;;
889     my $opponent = $as_black ? $info->{white} : $info->{black};
890 pcg 1.86
891 root 1.106 my ($size, $time, $interval, $count, $type);
892 pcg 1.97
893     if (!$self->{channel}) {
894     $inlay->append_text ("\nNotes: ");
895 root 1.125 $inlay->append_widget (gtk::textentry \$info->{notes}, 20, "");
896 pcg 1.97 $inlay->append_text ("\nGlobal Offer: ");
897 pcg 1.98 $inlay->append_optionmenu (\$info->{flags},
898 pcg 1.97 0 => "No",
899     2 => "Yes",
900     );
901     } else {
902 pcg 1.98 $inlay->append_text ("\nNotes: " . util::toxml $info->{notes});
903 pcg 1.97 }
904    
905     $inlay->append_text ("\nType: ");
906 root 1.106 $type = $inlay->append_optionmenu (
907 pcg 1.98 \$info->{gametype},
908 root 1.106 GAMETYPE_DEMONSTRATION , "Demonstration (not yet)",
909     GAMETYPE_DEMONSTRATION | GAMETYPE_PRIVATE, "Demonstration (P) (not yet)",
910     GAMETYPE_TEACHING , "Teaching (not yet)",
911     GAMETYPE_TEACHING | GAMETYPE_PRIVATE, "Teaching (P) (not yet)",
912 pcg 1.97 GAMETYPE_SIMUL , "Simul (not yet!)",
913     GAMETYPE_FREE , "Free",
914     GAMETYPE_RATED , "Rated",
915     sub {
916     $size->set_history (2) if $_[0] eq GAMETYPE_RATED;
917     },
918     );
919    
920     if ($self->{channel}) {
921     $inlay->append_text ("\nMy Colour: ");
922     $inlay->append_optionmenu (
923     \$as_black,
924     0 => "White",
925     1 => "Black",
926     sub {
927 pcg 1.98 if ($info->{$_[0] ? "black" : "white"}{name} ne $self->{conn}{name}) {
928     ($info->{black}, $info->{white}) = ($info->{white}, $info->{black});
929 pcg 1.97 }
930     }
931     );
932     }
933 pcg 1.86
934 pcg 1.97 $inlay->append_text ("\nRuleset: ");
935     $inlay->append_optionmenu (
936 pcg 1.98 \$info->{rules}{ruleset},
937 pcg 1.97 RULESET_JAPANESE , "Japanese",
938     RULESET_CHINESE , "Chinese",
939     RULESET_AGA , "AGA",
940     RULESET_NEW_ZEALAND, "New Zealand",
941     );
942    
943     $inlay->append_text ("\nSize: ");
944     $size = $inlay->append_optionmenu (
945 root 1.106 \$info->{rules}{size},
946     (9 => 9, 13 => 13, 19 => 19, map +($_, $_), 2..38),
947     sub {
948     $type->set_history (5) # reset to free
949     if $_[0] != 19 && $info->{gametype} == GAMETYPE_RATED;
950     },
951 pcg 1.97 );
952    
953     if ($self->{channel}) {
954     $inlay->append_text ("\nHandicap: ");
955 pcg 1.98 $inlay->append_optionmenu (\$info->{rules}{handicap}, map +($_, $_), 0..9);
956 pcg 1.97
957     $inlay->append_text ("\nKomi: ");
958 root 1.125 $inlay->append_widget (gtk::numentry \$info->{rules}{komi}, 5);
959 pcg 1.97 }
960    
961     $inlay->append_text ("\nTimesys: ");
962     $inlay->append_optionmenu (
963 pcg 1.98 \$info->{rules}{timesys},
964 pcg 1.97 &TIMESYS_NONE => "None",
965     &TIMESYS_ABSOLUTE => "Absolute",
966     &TIMESYS_BYO_YOMI => "Byo Yomi",
967     &TIMESYS_CANADIAN => "Canadian",
968     sub {
969     my ($new) = @_;
970    
971     if ($new eq TIMESYS_NONE) {
972     $time->hide;
973     $interval->hide;
974     $count->hide;
975     } else {
976     $time->show;
977     $time->set_text ($self->{app}{defaults}{time});
978     if ($new eq TIMESYS_ABSOLUTE) {
979     $interval->hide;
980     $count->hide;
981     } else {
982     $interval->show;
983     $count->show;
984     if ($new eq TIMESYS_BYO_YOMI) {
985     $interval->set_text ($self->{app}{defaults}{byo_time});
986     $count->set_text ($self->{app}{defaults}{byo_period});
987     } elsif ($new eq TIMESYS_CANADIAN) {
988     $interval->set_text ($self->{app}{defaults}{can_time});
989     $count->set_text ($self->{app}{defaults}{can_period});
990     }
991     }
992     }
993     }
994     );
995    
996     $inlay->append_text ("\nMain Time: ");
997 root 1.125 $time = $inlay->append_widget (gtk::timeentry \$info->{rules}{time}, 5);
998 pcg 1.97 $inlay->append_text ("\nInterval: ");
999 root 1.125 $interval = $inlay->append_widget (gtk::timeentry \$info->{rules}{interval}, 5);
1000 pcg 1.97 $inlay->append_text ("\nPeriods/Stones: ");
1001 root 1.125 $count = $inlay->append_widget (gtk::numentry \$info->{rules}{count}, 5);
1002 pcg 1.97
1003     $inlay->append_text ("\n");
1004    
1005     if (!$self->{channel}) {
1006     $inlay->append_button ("Create Challenge", sub {
1007     $inlay->clear;
1008     $self->{cid} = $self->{conn}->alloc_clientid;
1009     $self->send (new_game =>
1010 pcg 1.98 channel => delete $self->{roomid},
1011     gametype => $info->{gametype},
1012     cid => $self->{cid},
1013     flags => $info->{flags},
1014     rules => $info->{rules},
1015     notes => $info->{notes},
1016 pcg 1.97 );
1017     });
1018     } else {
1019     $inlay->append_button ("OK", sub {
1020     $inlay->clear;
1021     $self->send (challenge =>
1022 pcg 1.98 channel => $self->{channel},
1023     black => $info->{black},
1024     white => $info->{white},
1025     gametype => $info->{gametype},
1026     cid => $info->{cid},
1027     rules => $info->{rules},
1028 pcg 1.97 );
1029     });
1030     if (exists $self->{challenge}{""}) {
1031     $inlay->append_button ("Reject", sub {
1032     $inlay->clear;
1033     $self->send (reject_challenge =>
1034 pcg 1.98 channel => $self->{channel},
1035     name => $opponent->{name},
1036     gametype => $info->{gametype},
1037     cid => $info->{cid},
1038     rules => $info->{rules},
1039 pcg 1.97 );
1040     });
1041     }
1042     }
1043 pcg 1.86 }
1044    
1045 root 1.111 sub new_game_challenge {
1046     my ($self) = @_;
1047    
1048     my $d = $self->{app}{defaults};
1049    
1050     $self->{challenge}{""} = {
1051     gametype => $d->{gametype},
1052     flags => 0,
1053     notes => $d->{stones},
1054     rules => {
1055     ruleset => $d->{ruleset},
1056     size => $d->{size},
1057     timesys => $d->{timesys},
1058     time => $d->{time},
1059     interval => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_time} : $d->{can_time},
1060     count => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_periods} : $d->{can_stones},
1061     },
1062 pcg 1.88
1063 root 1.111 inlay => $self->{chat}->new_inlay,
1064     };
1065     $self->draw_challenge ("");
1066 pcg 1.88 }
1067    
1068 pcg 1.68 sub event_challenge {
1069 pcg 1.98 my ($self, $info) = @_;
1070 pcg 1.68
1071 pcg 1.98 my $as_black = $info->{black}->{name} eq $self->{conn}{name};
1072     my $opponent = $as_black ? $info->{white} : $info->{black};
1073 pcg 1.86
1074 pcg 1.97 my $id = $opponent->{name};
1075 root 1.108
1076     sound::play 2, "info";
1077 pcg 1.86
1078 pcg 1.98 $self->{challenge}{$id} = $info;
1079     $self->{challenge}{$id}{inlay} = $self->{chat}->new_switchable_inlay (
1080     exists $self->{challenge}{""}
1081 root 1.110 ? "Challenge from " . $opponent->as_string
1082     : "Challenge to " . $opponent->as_string,
1083 pcg 1.97 sub {
1084     $self->{challenge}{$id}{inlay} = $_[0];
1085     $self->draw_challenge ($id);
1086     },
1087 pcg 1.101 !exists $self->{challenge}{""} # only open when not offerer
1088 pcg 1.97 );
1089 pcg 1.68 }
1090    
1091 pcg 1.1 1;
1092