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/cvs/kgsueme/kgsueme/game.pl
Revision: 1.23
Committed: Sun Jun 1 10:10:21 2003 UTC (20 years, 11 months ago) by pcg
Content type: text/plain
Branch: MAIN
Changes since 1.22: +182 -14 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 pcg 1.23 package game::goclock;
2    
3     use Time::HiRes ();
4    
5     use KGS::Constants;
6    
7     use base gtk::widget;
8    
9     sub new {
10     my $class = shift;
11     my $self = $class->SUPER::new(@_);
12    
13     $self->{widget} = new Gtk2::Label;
14    
15     $self->{set} = sub { };
16     $self->{format} = sub { "ERROR" };
17    
18     $self;
19     }
20    
21     sub append_text {
22     my ($self, $text) = @_;
23    
24     $self->{buffer}->insert ($self->{buffer}->get_end_iter, $text);
25     }
26    
27     sub format_time {
28     my ($time) = @_;
29    
30     $time > 60*60
31     ? sprintf "%d:%02d:%02d", $time / (60 * 60), $time / 60 % 60, $time % 60
32     : sprintf "%d:%02d", $time / 60 % 60, $time % 60;
33     }
34    
35     sub set_rules {
36     my ($self, $timesys, $main, $interval, $count) = @_;
37    
38     if ($timesys == TIMESYS_ABSOLUTE) {
39     $self->{set} = sub { $self->{time} = $_[0] };
40     $self->{format} = sub { format_time $_[0] };
41    
42     } elsif ($timesys == TIMESYS_BYO_YOMI) {
43     my $low = $interval * $count;
44    
45     $self->{set} = sub { $self->{time} = $_[0] };
46    
47     $self->{format} = sub {
48     if ($_[0] > $low) {
49     format_time $_[0];
50     } else {
51     sprintf "%s (%d)", (format_time int ($_[0] % $interval) || $interval), $_[0] / $interval;
52     }
53     };
54    
55     } elsif ($timesys == TIMESYS_CANADIAN) {
56     my $low = $interval;
57    
58     $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] };
59    
60     $self->{format} = sub {
61     if ($_[0] > $low) {
62     format_time $_[0];
63     } else {
64     sprintf "%s / %d", (format_time int($_[0] % $interval) || $interval), $self->{moves};
65     }
66     };
67    
68     } else {
69     # none, or unknown
70     $self->{set} = sub { };
71     $self->{format} = sub { "---" }
72     }
73     }
74    
75     sub refresh {
76     my ($self, $timestamp) = @_;
77     my $timer = $self->{time} + $self->{start} - $timestamp;
78     $self->{widget}->set_text ($self->{format}->($timer));
79    
80     warn "Timer $timer\n";
81     $timer - int $timer;
82     }
83    
84     sub set_time {
85     my ($self, $time) = @_;
86    
87     $self->{start} = $time->[0];
88     $self->{set}->($time->[1], $time->[2]);
89    
90     $self->refresh ($time->[0]);
91     }
92    
93     sub start {
94     my ($self) = @_;
95    
96     return if $self->{timeout};
97    
98     my $timeout; $timeout = sub {
99     my $next = int ($self->refresh (Time::HiRes::time) * 1000);
100     warn "next $next\n";
101     $self->{timeout} = add Glib::Timeout $next, $timeout;
102     0;
103     };
104    
105     $timeout->();
106     }
107    
108     sub stop {
109     my ($self) = @_;
110    
111     remove Glib::Source delete $self->{timeout} if $self->{timeout};
112     }
113    
114     package game::userpanel;
115    
116     use base gtk::widget;
117    
118     sub new {
119     my $class = shift;
120     my $self = $class->SUPER::new(@_);
121    
122     $self->{widget} = new Gtk2::VBox;
123    
124     $self->{widget}->add ($self->{name} = new Gtk2::Label $self->{name});
125     $self->{widget}->add ($self->{info} = new Gtk2::Label "");
126     $self->{widget}->add (($self->{clock} = new game::goclock)->widget);
127    
128     $self;
129     }
130    
131     sub set_rules {
132     my ($self, $rules) = @_;
133    
134     $self->{name}->set_text ($rules->{player}[$self->{colour}]);
135     $self->{clock}->set_rules (@{$rules->{rules}}{qw(timesys time interval count)});
136     }
137    
138     sub set_state {
139     my ($self, $captures, $timer, $running) = @_;
140    
141     $self->{clock}->set_time ($timer);
142     $running ? $self->{clock}->start : $self->{clock}->stop;
143     $self->{info}->set_text ("$captures pris.");
144     }
145    
146 pcg 1.1 package game;
147    
148     use KGS::Constants;
149     use KGS::Game::Board;
150    
151     use base KGS::Listener::Game;
152     use base KGS::Game;
153    
154 pcg 1.4 use base gtk::widget;
155    
156 pcg 1.15 use POSIX qw(ceil);
157    
158 pcg 1.1 sub new {
159     my $self = shift;
160     $self = $self->SUPER::new(@_);
161    
162     $self->listen($self->{conn});
163    
164     $self->{window} = new Gtk2::Window 'toplevel';
165 pcg 1.5 my $title = $self->{channel} ? $self->owner->as_string." ".$self->opponent_string : "Game Window";
166 pcg 1.1 $self->{window}->set_title("KGS Game $title");
167     gtk::state $self->{window}, "game::window", undef, window_size => [600, 500];
168    
169 pcg 1.4 $self->{window}->signal_connect(delete_event => sub {
170 pcg 1.22 $self->part;
171 pcg 1.4 1;
172     });
173 pcg 1.1
174 pcg 1.4 $self->{window}->add($self->{hpane} = new Gtk2::HPaned);
175     gtk::state $self->{hpane}, "game::hpane", undef, position => 500;
176 pcg 1.1
177 pcg 1.4 $self->{hpane}->pack1((my $vbox = new Gtk2::VBox), 1, 1);
178 pcg 1.1
179     $vbox->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0);
180    
181     {
182 pcg 1.6 # grrr...
183 pcg 1.1 $frame->add(my $vbox = new Gtk2::VBox);
184     $vbox->add($self->{title} = new Gtk2::Label $title);
185    
186 pcg 1.9 $self->{moveadj} = new Gtk2::Adjustment 1, 0, 1, 0.001, 0.05, 0;
187 pcg 1.2
188 pcg 1.1 $vbox->add(my $scale = new Gtk2::HScale $self->{moveadj});
189 pcg 1.2 $scale->set_draw_value (0);
190 pcg 1.1
191 pcg 1.23 $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board });
192 pcg 1.1 }
193    
194 pcg 1.20 $vbox->pack_start((my $aspect_frame = new Gtk2::AspectFrame "", 0.5, 0.5, 1, 0), 1, 1, 0);
195     $aspect_frame->set (border_width => 0, shadow_type => 'none', label_xalign => 0.5);
196 pcg 1.19 $self->{board_label} = $aspect_frame->get_label_widget;
197    
198     $aspect_frame->add($self->{canvas} = new Gtk2::DrawingArea);
199 pcg 1.21 $self->{canvas}->double_buffered (0) if $::config->{conserve_memory};
200 pcg 1.1
201     $self->{canvas}->signal_connect(configure_event => \&configure_event, $self);
202     $self->{canvas}->signal_connect(expose_event => \&expose_event, $self);
203    
204 pcg 1.23 # RIGHT PANE
205    
206 pcg 1.4 $self->{hpane}->pack2(($self->{vpane} = new Gtk2::VPaned), 0, 0);
207     $self->{hpane}->set(position_set => 1);
208     gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80;
209 pcg 1.1
210 pcg 1.4 $self->{vpane}->add(my $sw = new Gtk2::ScrolledWindow);
211 pcg 1.1 $sw->set_policy("automatic", "always");
212    
213 pcg 1.18 $sw->add(($self->{userlist} = new userlist)->widget);
214 pcg 1.1
215 pcg 1.4 $self->{vpane}->add(my $vbox = new Gtk2::VBox);
216 pcg 1.23
217     $vbox->pack_start((my $hbox = new Gtk2::HBox 1), 0, 1, 0);
218     $hbox->add (($self->{user0} = new game::userpanel colour => WHITE)->widget);
219     $hbox->add (($self->{user1} = new game::userpanel colour => BLACK)->widget);
220 pcg 1.1
221     $vbox->pack_start((my $sw = new Gtk2::ScrolledWindow), 1, 1, 0);
222 pcg 1.7 $sw->set_policy("never", "always");
223 pcg 1.1
224 pcg 1.2 $sw->add(($self->{text} = new gtk::text)->widget);
225 pcg 1.1
226     $vbox->pack_start(($self->{entry} = new Gtk2::Entry), 0, 1, 0);
227     $self->{entry}->signal_connect(activate => sub {
228     my $text = $self->{entry}->get_text;
229 pcg 1.10 $self->say($text) if $text =~ /\S/;
230 pcg 1.1 $self->{entry}->set_text("");
231     });
232    
233     $self;
234     }
235    
236     sub event_update_users {
237 pcg 1.18 my ($self, $add, $update, $remove) = @_;
238 pcg 1.1
239 pcg 1.18 $self->{userlist}->update ($add, $update, $remove);
240 pcg 1.1 }
241    
242     sub join {
243     my ($self) = @_;
244 pcg 1.21 return if $self->{joined};
245    
246 pcg 1.1 $self->SUPER::join;
247    
248     $self->{window}->show_all;
249     }
250    
251     sub part {
252     my ($self) = @_;
253 pcg 1.22
254 pcg 1.1 $self->SUPER::part;
255 pcg 1.22 $self->destroy;
256 pcg 1.1 }
257    
258     sub configure_event {
259 pcg 1.2 my ($widget, $event, $self) = @_;
260 pcg 1.1 delete $self->{stack};
261     delete $self->{pixbuf};
262     delete $self->{board_shown};
263     delete $self->{background};
264     $self->repaint_board;
265 pcg 1.6 0;
266     }
267    
268     sub expose_event {
269     my ($widget, $event, $self) = @_;
270    
271     $self->{pixbuf} or return;
272    
273     my $area = $event->area;
274    
275 pcg 1.19 $self->redraw ($area);
276 pcg 1.6
277     0;
278 pcg 1.1 }
279    
280 pcg 1.2 # something Gtk2 fixed
281     sub INTERP_NEAREST (){ 'nearest' }
282     sub INTERP_TILES (){ 'tiles' }
283     sub INTERP_BILINEAR (){ 'bilinear' }
284     sub INTERP_HYPER (){ 'hyper' }
285 pcg 1.1
286     sub new_pixbuf {
287 pcg 1.2 my ($w, $h, $alpha, $fill) = @_;
288 pcg 1.1
289     my $pixbuf = new Gtk2::Gdk::Pixbuf 'rgb', $alpha, 8, $w, $h;
290 pcg 1.2 $pixbuf->fill ($fill) if defined $fill;
291 pcg 1.1
292     $pixbuf;
293     }
294    
295     sub scale_pixbuf {
296     my ($src, $w, $h, $mode) = @_;
297    
298     my $dst = new_pixbuf $w, $h, 1;
299    
300     $src->scale(
301     $dst, 0, 0, $w, $h, 0, 0,
302     $w / $src->get_width, $h / $src->get_height,
303     $mode,
304     );
305    
306     $dst;
307     }
308    
309     # create a stack of stones
310     sub create_stack {
311     my ($self, $mark, $size, $rand) = @_;
312    
313 pcg 1.10 my $shadow = $size * 0.05;
314 pcg 1.1
315     my $c = \$self->{stack}{$mark};
316     unless ($$c) {
317     for my $stone ($mark & (MARK_W | MARK_GRAY_W) ? @::white_img : @::black_img) {
318 pcg 1.2 my $base = new_pixbuf $size + $shadow, $size + $shadow, 1, 0x00000000;
319 pcg 1.1
320     # zeroeth the shadow
321     if ($mark & (MARK_B | MARK_W)) {
322 pcg 1.14 $::shadow_img->composite (
323     $base, $shadow, $shadow, $size, $size, $shadow - 0.5, $shadow - 0.5,
324 pcg 1.1 $size / $stone->get_width, $size / $stone->get_height,
325 pcg 1.12 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 192
326 pcg 1.1 );
327     }
328    
329     # first the big stones (handicap stones different for effect)
330     for ([MARK_B, $mark & MARK_MOVE ? 255 : 192],
331     [MARK_W, $mark & MARK_MOVE ? 255 : 192],
332     [MARK_GRAY_B, 128],
333     [MARK_GRAY_W, 128]) {
334     my ($mask, $alpha) = @$_;
335     if ($mark & $mask) {
336     $stone->composite (
337 pcg 1.11 $base, 0, 0, $size, $size, 0, 0,
338 pcg 1.1 $size / $stone->get_width, $size / $stone->get_height,
339 pcg 1.2 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, $alpha
340 pcg 1.1 );
341     }
342     }
343    
344 pcg 1.12 # then the small stones
345 pcg 1.1 for ([MARK_SMALL_B, $::black_img[$rand % @::black_img]],
346     [MARK_SMALL_W, $::white_img[$rand % @::white_img]]) {
347     my ($mask, $img) = @$_;
348     if ($mark & $mask) {
349     $img->composite (
350 pcg 1.15 $base, (ceil ($size / 4)) x2, (ceil ($size / 2)) x2, (ceil ($size / 4)) x2,
351 pcg 1.1 $size / $img->get_width / 2, $size / $img->get_height / 2,
352 pcg 1.15 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 224
353 pcg 1.1 );
354     }
355     }
356    
357     # and lastly any markers
358     my $dark_bg = ! ! ($mark & (MARK_B | MARK_GRAY_B));
359    
360     for ([MARK_CIRCLE, $::circle_img[$dark_bg]],
361     [MARK_TRIANGLE, $::triangle_img[$dark_bg]],
362     [MARK_SQUARE, $::square_img[$dark_bg]]) {
363     my ($mask, $img) = @$_;
364     if ($mark & $mask) {
365     $img->composite (
366     $base, 0, 0, $size, $size, -0.5, -0.5,
367     $size / $img->get_width, $size / $img->get_height,
368 pcg 1.2 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255
369 pcg 1.1 );
370     }
371     }
372    
373     push @$$c, $base;
374     }
375     }
376    
377     $$c->[$rand % @$$c];
378     }
379    
380     sub pixbuf_text {
381     my ($pixbuf, $colour, $x, $y, $height, $text) = @_;
382    
383     my @c = grep $_,
384     map $::font[$colour][$::fontmap{$_}],
385     split //, $text;
386    
387     if (@c) {
388     my $spacing = $height * 0.1;
389     my $s = $height / List::Util::max map $_->get_height, @c;
390     my $W = List::Util::sum map $_->get_width, @c;
391    
392     $x -= ($W * $s + $spacing * (@c - 1)) * 0.5;
393     $y -= $height * 0.5;
394    
395     for (@c) {
396     my $w = $_->get_width * $s;
397 pcg 1.17 # +2 == don't fight the rounding
398 pcg 1.1 $_->composite ($pixbuf,
399 pcg 1.17 $x, $y, $w+2, $height+2, $x, $y, $s, $s,
400 pcg 1.1 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255);
401    
402     $x += $w + $spacing;
403     }
404     }
405     }
406    
407     sub pixbuf_rect {
408     my ($pb, $colour, $x1, $y1, $x2, $y2, $alpha) = @_;
409 pcg 1.2 # we fake lines by... a horrible method :/
410     my $colour_pb = new_pixbuf 1, 1, 0, $colour;
411     $colour_pb->composite ($pb, $x1, $y1, $x2 - $x1 + 1, $y2 - $y1 + 1, $x1, $y1, $x2 + 1, $y2 + 1,
412     INTERP_NEAREST, $alpha);
413 pcg 1.1 }
414    
415     sub repaint_board {
416     my ($self) = @_;
417     my $canvas = $self->{canvas};
418     my $expose_area = undef;
419    
420     return $expose_area unless $self->{board};
421    
422 pcg 1.2 my ($w, $h) = ($canvas->allocation->values)[2,3];
423 pcg 1.19
424     die "FATAL: board aspect ratio != 1" unless $w == $h;
425 pcg 1.1
426 pcg 1.19 my $s = $w;
427 pcg 1.6
428 pcg 1.19 return unless $s >= 200;
429 pcg 1.1
430     my $size = $self->{size};
431    
432 pcg 1.16 # we leave enough space for the shadows.. I like smaller stones, and we
433     # do no need to do the nifty recursive screen updates that goban2 does
434 pcg 1.1 my $border = int ($s / ($size + 3) * 0.5);
435     my $s2 = $s - $border * 2;
436 pcg 1.10 my $edge = int ($s2 / ($size + 1) * 0.96) - ($::config->{randomize} ? 3 : 0);
437 pcg 1.1 my $ofs = int ($edge / 2);
438    
439     my @k = map int ($s2 * $_ / ($size+1) + $border + 0.5), 0 .. $size;
440    
441     my $pixbuf;
442    
443     my $oldboard;
444    
445     if ($self->{background}) {
446     if ($oldboard = $self->{board_shown}) {
447     $pixbuf = $self->{pixbuf};
448     } else {
449     $pixbuf = $self->{background}->copy;
450 pcg 1.5 $expose_area = new Gtk2::Gdk::Rectangle 0, 0, $s, $s;
451 pcg 1.1 }
452     } else {
453 pcg 1.5 $expose_area = new Gtk2::Gdk::Rectangle 0, 0, $s, $s;
454 pcg 1.1
455     my ($bw, $bh) = ($::board_img->get_width, $::board_img->get_height);
456    
457     if ($s < $bw && $s < $bh) {
458 pcg 1.2 $pixbuf = new_pixbuf $s, $s, 0;
459 pcg 1.1 $::board_img->copy_area (0, 0, $s, $s, $pixbuf, 0, 0);
460     } else {
461     $pixbuf = scale_pixbuf $::board_img, $s, $s, $::config->{speed} ? INTERP_NEAREST : INTERP_TILES;
462     }
463    
464     my $linew = int ($s / 25 / $size);
465    
466     # ornamental border... we have time to waste :/
467 pcg 1.2 pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $s-1, $linew, 255;
468     pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $linew, $s-1, 255;
469     pixbuf_rect $pixbuf,0xffcc7700, $s-$linew-1, 0, $s-1, $s-1, 255;
470     pixbuf_rect $pixbuf,0xffcc7700, 0, $s-$linew-1, $s-1, $s-1, 255;
471 pcg 1.1
472     for my $i (1 .. $size) {
473 pcg 1.2 pixbuf_rect $pixbuf, 0x44111100, $k[$i] - $linew, $k[1] - $linew, $k[$i] + $linew, $k[$size] + $linew, 192;
474     pixbuf_rect $pixbuf, 0x44111100, $k[1] - $linew, $k[$i] - $linew, $k[$size] + $linew, $k[$i] + $linew, 192;
475 pcg 1.1
476     # 38 max, but we allow a bit more
477     my $label = (qw(- A B C D E F G H J K L M N O P Q R S T U V W X Y Z
478     AA BB CC DD EE FF GG HH JJ KK LL MM NN OO PP QQ RR SS TT UU VV WW XX YY ZZ))[$i];
479    
480     pixbuf_text $pixbuf, 0, $k[$i], $border, $ofs, $label;
481     pixbuf_text $pixbuf, 0, $k[$i], $s2 + $border, $ofs, $label;
482     pixbuf_text $pixbuf, 0, $border, $k[$i], $ofs, $size - $i + 1;
483     pixbuf_text $pixbuf, 0, $s2 + $border, $k[$i], $ofs, $size - $i + 1;
484    
485     $a++;
486     $a++ if $a eq "I"; # not correct, instead of AA AB, we should get HH JJ KK...
487     }
488    
489 pcg 1.21 unless ($::config->{conserve_memory} > 1) {
490 pcg 1.1 $self->{background} = $pixbuf;
491     $pixbuf = $pixbuf->copy;
492     }
493     }
494    
495     $self->{pixbuf} = $pixbuf;
496    
497     # hoshi-points(!)#d#
498     # caching of empty board gfx(!)#d#
499    
500     for my $x (1 .. $size) {
501     for my $y (1 .. $size) {
502     my $rand = ($x ^ $y ^ 0x5555);
503    
504     my ($dx, $dy) = ($k[$x] - $ofs, $k[$y] - $ofs);
505    
506     if ($::config->{randomize}) {
507     $dx += ($rand % 7) - 3;
508     $dy += ($rand / 3 % 7) - 3;
509     }
510    
511 pcg 1.10 my $shadow = $edge * 0.05;
512 pcg 1.1 my $area = [$dx, $dy, $edge + $shadow, $edge + $shadow];
513    
514     my $mark = $self->{board}{board}[$x-1][$y-1];
515     my $old = $oldboard ? $oldboard->{board}[$x-1][$y-1] : 0;
516    
517     if ($oldboard) {
518     next if $old == $mark; # no change
519    
520     $self->{background}->copy_area (@$area, $pixbuf, $dx, $dy);
521     $expose_area = $expose_area
522 pcg 1.2 ? $expose_area->union (new Gtk2::Gdk::Rectangle @$area)
523     : new Gtk2::Gdk::Rectangle @$area;
524 pcg 1.1 }
525    
526     if ($mark) {
527     my $pb = $self->create_stack($mark, $edge, $rand);
528    
529     $pb->composite ($pixbuf, @$area,
530     $dx, $dy, 1, 1, $::config->{speed} ? INTERP_NEAREST : INTERP_NEAREST, 255);
531    
532     # labels are handled here because they are quite rare
533     if ($mark & MARK_LABEL) {
534     my $white = $mark & (MARK_W | MARK_GRAY_W) ? 0 : 1;
535    
536     if ($white) {
537     pixbuf_text $pixbuf, 0,
538     $k[$x] + $ofs * 0.1, $k[$y] + $ofs * 0.1, $ofs * 0.7,
539     $self->{board}{label}[$x-1][$y-1];
540     }
541     pixbuf_text $pixbuf, $white,
542     $k[$x], $k[$y], $ofs * 0.7,
543     $self->{board}{label}[$x-1][$y-1];
544     }
545    
546     # old pixmap&mask-way. that was fast ;(
547     #my ($pm, $bm) = $self->create_stack($gc, $mark, $edge, $x * 17 + $y * 11 );
548    
549     #$gc->set_clip_mask ($bm);
550     #$gc->set_clip_origin ($dx, $dy);
551     #$pixmap->draw_pixmap ($gc, $pm, 0, 0, $dx, $dy, $edge, $edge);
552     }
553     }
554     }
555    
556     $self->{board_shown} = Storable::dclone $self->{board};
557     #d# save
558     #Storable::nstore { board => $self->{board}, size => $self->{size}, path => $self->{path}}, "testboard.storable";
559    
560     $expose_area;
561     }
562    
563 pcg 1.2 sub redraw {
564 pcg 1.1 my ($self, $area) = @_;
565    
566     if ($area && $self->{pixbuf}) {
567 pcg 1.2 my ($x, $y, $w, $h) = $area->values;
568 pcg 1.1
569 pcg 1.2 $self->{canvas}->window->draw_pixbuf ($self->{canvas}->style->white_gc, $self->{pixbuf},
570 pcg 1.19 $x, $y, $x, $y, $w, $h,
571 pcg 1.2 "normal", 0, 0);
572 pcg 1.1 $self->{canvas}->window->draw_rectangle ($self->{canvas}->style->black_gc, 0,
573 pcg 1.19 $x - 1, $y - 1, $w + 2, $h + 2) if $::DEBUG_EXPOSE;
574 pcg 1.1 }
575     }
576    
577 pcg 1.23 sub update_board {
578     my ($self) = @_;
579     return unless $self->{path};
580    
581     $self->{NOW} = Time::HiRes::time; #d# get from msg(!)
582    
583     my $move = int (@{$self->{path}} * $self->{moveadj}->get_value);
584    
585     my $running = $move == @{$self->{path}};
586    
587     $self->{board_label}->set_text ("Move $move");
588    
589     $self->{board} = new KGS::Game::Board $self->{size};
590     $self->{board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]);
591    
592     $self->{user0}->set_state ($self->{board}{captures}[0],
593     $self->{board}{timer}[0],
594     $running && $self->{board}{last} == WHITE);
595     $self->{user1}->set_state ($self->{board}{captures}[1],
596     $self->{board}{timer}[1],
597     $running && $self->{board}{last} == BLACK);
598    
599     $self->redraw ($self->repaint_board);
600    
601     $self->{text}->set_text(KGS::Listener::Debug::dumpval([$self->{board}{time},$self->{board}{captures}]). $self->{board}{comment});
602     }
603    
604 pcg 1.1 sub event_update_tree {
605     my ($self) = @_;
606    
607     $self->{path} = $self->get_path;
608 pcg 1.23 $self->{user0}->set_rules ($self->{path}[0]);
609     $self->{user1}->set_rules ($self->{path}[0]);
610    
611 pcg 1.6 $self->{moveadj}->value_changed if $self->{moveadj};
612 pcg 1.1 }
613    
614     sub event_part {
615     my ($self) = @_;
616     $self->SUPER::event_part;
617 pcg 1.4 delete $appwin::gamelist->{game}{$self->{channel}};
618     $self->destroy;
619 pcg 1.1 }
620    
621     sub event_move {
622     my ($self, $pass) = @_;
623     sound::play 1, $pass ? "pass" : "move";
624     }
625    
626     1;
627