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/cvs/kgsueme/kgsueme/game.pl
Revision: 1.23
Committed: Sun Jun 1 10:10:21 2003 UTC (21 years ago) by pcg
Content type: text/plain
Branch: MAIN
Changes since 1.22: +182 -14 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 package game::goclock;
2
3 use Time::HiRes ();
4
5 use KGS::Constants;
6
7 use base gtk::widget;
8
9 sub new {
10 my $class = shift;
11 my $self = $class->SUPER::new(@_);
12
13 $self->{widget} = new Gtk2::Label;
14
15 $self->{set} = sub { };
16 $self->{format} = sub { "ERROR" };
17
18 $self;
19 }
20
21 sub append_text {
22 my ($self, $text) = @_;
23
24 $self->{buffer}->insert ($self->{buffer}->get_end_iter, $text);
25 }
26
27 sub format_time {
28 my ($time) = @_;
29
30 $time > 60*60
31 ? sprintf "%d:%02d:%02d", $time / (60 * 60), $time / 60 % 60, $time % 60
32 : sprintf "%d:%02d", $time / 60 % 60, $time % 60;
33 }
34
35 sub set_rules {
36 my ($self, $timesys, $main, $interval, $count) = @_;
37
38 if ($timesys == TIMESYS_ABSOLUTE) {
39 $self->{set} = sub { $self->{time} = $_[0] };
40 $self->{format} = sub { format_time $_[0] };
41
42 } elsif ($timesys == TIMESYS_BYO_YOMI) {
43 my $low = $interval * $count;
44
45 $self->{set} = sub { $self->{time} = $_[0] };
46
47 $self->{format} = sub {
48 if ($_[0] > $low) {
49 format_time $_[0];
50 } else {
51 sprintf "%s (%d)", (format_time int ($_[0] % $interval) || $interval), $_[0] / $interval;
52 }
53 };
54
55 } elsif ($timesys == TIMESYS_CANADIAN) {
56 my $low = $interval;
57
58 $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] };
59
60 $self->{format} = sub {
61 if ($_[0] > $low) {
62 format_time $_[0];
63 } else {
64 sprintf "%s / %d", (format_time int($_[0] % $interval) || $interval), $self->{moves};
65 }
66 };
67
68 } else {
69 # none, or unknown
70 $self->{set} = sub { };
71 $self->{format} = sub { "---" }
72 }
73 }
74
75 sub refresh {
76 my ($self, $timestamp) = @_;
77 my $timer = $self->{time} + $self->{start} - $timestamp;
78 $self->{widget}->set_text ($self->{format}->($timer));
79
80 warn "Timer $timer\n";
81 $timer - int $timer;
82 }
83
84 sub set_time {
85 my ($self, $time) = @_;
86
87 $self->{start} = $time->[0];
88 $self->{set}->($time->[1], $time->[2]);
89
90 $self->refresh ($time->[0]);
91 }
92
93 sub start {
94 my ($self) = @_;
95
96 return if $self->{timeout};
97
98 my $timeout; $timeout = sub {
99 my $next = int ($self->refresh (Time::HiRes::time) * 1000);
100 warn "next $next\n";
101 $self->{timeout} = add Glib::Timeout $next, $timeout;
102 0;
103 };
104
105 $timeout->();
106 }
107
108 sub stop {
109 my ($self) = @_;
110
111 remove Glib::Source delete $self->{timeout} if $self->{timeout};
112 }
113
114 package game::userpanel;
115
116 use base gtk::widget;
117
118 sub new {
119 my $class = shift;
120 my $self = $class->SUPER::new(@_);
121
122 $self->{widget} = new Gtk2::VBox;
123
124 $self->{widget}->add ($self->{name} = new Gtk2::Label $self->{name});
125 $self->{widget}->add ($self->{info} = new Gtk2::Label "");
126 $self->{widget}->add (($self->{clock} = new game::goclock)->widget);
127
128 $self;
129 }
130
131 sub set_rules {
132 my ($self, $rules) = @_;
133
134 $self->{name}->set_text ($rules->{player}[$self->{colour}]);
135 $self->{clock}->set_rules (@{$rules->{rules}}{qw(timesys time interval count)});
136 }
137
138 sub set_state {
139 my ($self, $captures, $timer, $running) = @_;
140
141 $self->{clock}->set_time ($timer);
142 $running ? $self->{clock}->start : $self->{clock}->stop;
143 $self->{info}->set_text ("$captures pris.");
144 }
145
146 package game;
147
148 use KGS::Constants;
149 use KGS::Game::Board;
150
151 use base KGS::Listener::Game;
152 use base KGS::Game;
153
154 use base gtk::widget;
155
156 use POSIX qw(ceil);
157
158 sub new {
159 my $self = shift;
160 $self = $self->SUPER::new(@_);
161
162 $self->listen($self->{conn});
163
164 $self->{window} = new Gtk2::Window 'toplevel';
165 my $title = $self->{channel} ? $self->owner->as_string." ".$self->opponent_string : "Game Window";
166 $self->{window}->set_title("KGS Game $title");
167 gtk::state $self->{window}, "game::window", undef, window_size => [600, 500];
168
169 $self->{window}->signal_connect(delete_event => sub {
170 $self->part;
171 1;
172 });
173
174 $self->{window}->add($self->{hpane} = new Gtk2::HPaned);
175 gtk::state $self->{hpane}, "game::hpane", undef, position => 500;
176
177 $self->{hpane}->pack1((my $vbox = new Gtk2::VBox), 1, 1);
178
179 $vbox->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0);
180
181 {
182 # grrr...
183 $frame->add(my $vbox = new Gtk2::VBox);
184 $vbox->add($self->{title} = new Gtk2::Label $title);
185
186 $self->{moveadj} = new Gtk2::Adjustment 1, 0, 1, 0.001, 0.05, 0;
187
188 $vbox->add(my $scale = new Gtk2::HScale $self->{moveadj});
189 $scale->set_draw_value (0);
190
191 $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board });
192 }
193
194 $vbox->pack_start((my $aspect_frame = new Gtk2::AspectFrame "", 0.5, 0.5, 1, 0), 1, 1, 0);
195 $aspect_frame->set (border_width => 0, shadow_type => 'none', label_xalign => 0.5);
196 $self->{board_label} = $aspect_frame->get_label_widget;
197
198 $aspect_frame->add($self->{canvas} = new Gtk2::DrawingArea);
199 $self->{canvas}->double_buffered (0) if $::config->{conserve_memory};
200
201 $self->{canvas}->signal_connect(configure_event => \&configure_event, $self);
202 $self->{canvas}->signal_connect(expose_event => \&expose_event, $self);
203
204 # RIGHT PANE
205
206 $self->{hpane}->pack2(($self->{vpane} = new Gtk2::VPaned), 0, 0);
207 $self->{hpane}->set(position_set => 1);
208 gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80;
209
210 $self->{vpane}->add(my $sw = new Gtk2::ScrolledWindow);
211 $sw->set_policy("automatic", "always");
212
213 $sw->add(($self->{userlist} = new userlist)->widget);
214
215 $self->{vpane}->add(my $vbox = new Gtk2::VBox);
216
217 $vbox->pack_start((my $hbox = new Gtk2::HBox 1), 0, 1, 0);
218 $hbox->add (($self->{user0} = new game::userpanel colour => WHITE)->widget);
219 $hbox->add (($self->{user1} = new game::userpanel colour => BLACK)->widget);
220
221 $vbox->pack_start((my $sw = new Gtk2::ScrolledWindow), 1, 1, 0);
222 $sw->set_policy("never", "always");
223
224 $sw->add(($self->{text} = new gtk::text)->widget);
225
226 $vbox->pack_start(($self->{entry} = new Gtk2::Entry), 0, 1, 0);
227 $self->{entry}->signal_connect(activate => sub {
228 my $text = $self->{entry}->get_text;
229 $self->say($text) if $text =~ /\S/;
230 $self->{entry}->set_text("");
231 });
232
233 $self;
234 }
235
236 sub event_update_users {
237 my ($self, $add, $update, $remove) = @_;
238
239 $self->{userlist}->update ($add, $update, $remove);
240 }
241
242 sub join {
243 my ($self) = @_;
244 return if $self->{joined};
245
246 $self->SUPER::join;
247
248 $self->{window}->show_all;
249 }
250
251 sub part {
252 my ($self) = @_;
253
254 $self->SUPER::part;
255 $self->destroy;
256 }
257
258 sub configure_event {
259 my ($widget, $event, $self) = @_;
260 delete $self->{stack};
261 delete $self->{pixbuf};
262 delete $self->{board_shown};
263 delete $self->{background};
264 $self->repaint_board;
265 0;
266 }
267
268 sub expose_event {
269 my ($widget, $event, $self) = @_;
270
271 $self->{pixbuf} or return;
272
273 my $area = $event->area;
274
275 $self->redraw ($area);
276
277 0;
278 }
279
280 # something Gtk2 fixed
281 sub INTERP_NEAREST (){ 'nearest' }
282 sub INTERP_TILES (){ 'tiles' }
283 sub INTERP_BILINEAR (){ 'bilinear' }
284 sub INTERP_HYPER (){ 'hyper' }
285
286 sub new_pixbuf {
287 my ($w, $h, $alpha, $fill) = @_;
288
289 my $pixbuf = new Gtk2::Gdk::Pixbuf 'rgb', $alpha, 8, $w, $h;
290 $pixbuf->fill ($fill) if defined $fill;
291
292 $pixbuf;
293 }
294
295 sub scale_pixbuf {
296 my ($src, $w, $h, $mode) = @_;
297
298 my $dst = new_pixbuf $w, $h, 1;
299
300 $src->scale(
301 $dst, 0, 0, $w, $h, 0, 0,
302 $w / $src->get_width, $h / $src->get_height,
303 $mode,
304 );
305
306 $dst;
307 }
308
309 # create a stack of stones
310 sub create_stack {
311 my ($self, $mark, $size, $rand) = @_;
312
313 my $shadow = $size * 0.05;
314
315 my $c = \$self->{stack}{$mark};
316 unless ($$c) {
317 for my $stone ($mark & (MARK_W | MARK_GRAY_W) ? @::white_img : @::black_img) {
318 my $base = new_pixbuf $size + $shadow, $size + $shadow, 1, 0x00000000;
319
320 # zeroeth the shadow
321 if ($mark & (MARK_B | MARK_W)) {
322 $::shadow_img->composite (
323 $base, $shadow, $shadow, $size, $size, $shadow - 0.5, $shadow - 0.5,
324 $size / $stone->get_width, $size / $stone->get_height,
325 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 192
326 );
327 }
328
329 # first the big stones (handicap stones different for effect)
330 for ([MARK_B, $mark & MARK_MOVE ? 255 : 192],
331 [MARK_W, $mark & MARK_MOVE ? 255 : 192],
332 [MARK_GRAY_B, 128],
333 [MARK_GRAY_W, 128]) {
334 my ($mask, $alpha) = @$_;
335 if ($mark & $mask) {
336 $stone->composite (
337 $base, 0, 0, $size, $size, 0, 0,
338 $size / $stone->get_width, $size / $stone->get_height,
339 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, $alpha
340 );
341 }
342 }
343
344 # then the small stones
345 for ([MARK_SMALL_B, $::black_img[$rand % @::black_img]],
346 [MARK_SMALL_W, $::white_img[$rand % @::white_img]]) {
347 my ($mask, $img) = @$_;
348 if ($mark & $mask) {
349 $img->composite (
350 $base, (ceil ($size / 4)) x2, (ceil ($size / 2)) x2, (ceil ($size / 4)) x2,
351 $size / $img->get_width / 2, $size / $img->get_height / 2,
352 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 224
353 );
354 }
355 }
356
357 # and lastly any markers
358 my $dark_bg = ! ! ($mark & (MARK_B | MARK_GRAY_B));
359
360 for ([MARK_CIRCLE, $::circle_img[$dark_bg]],
361 [MARK_TRIANGLE, $::triangle_img[$dark_bg]],
362 [MARK_SQUARE, $::square_img[$dark_bg]]) {
363 my ($mask, $img) = @$_;
364 if ($mark & $mask) {
365 $img->composite (
366 $base, 0, 0, $size, $size, -0.5, -0.5,
367 $size / $img->get_width, $size / $img->get_height,
368 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255
369 );
370 }
371 }
372
373 push @$$c, $base;
374 }
375 }
376
377 $$c->[$rand % @$$c];
378 }
379
380 sub pixbuf_text {
381 my ($pixbuf, $colour, $x, $y, $height, $text) = @_;
382
383 my @c = grep $_,
384 map $::font[$colour][$::fontmap{$_}],
385 split //, $text;
386
387 if (@c) {
388 my $spacing = $height * 0.1;
389 my $s = $height / List::Util::max map $_->get_height, @c;
390 my $W = List::Util::sum map $_->get_width, @c;
391
392 $x -= ($W * $s + $spacing * (@c - 1)) * 0.5;
393 $y -= $height * 0.5;
394
395 for (@c) {
396 my $w = $_->get_width * $s;
397 # +2 == don't fight the rounding
398 $_->composite ($pixbuf,
399 $x, $y, $w+2, $height+2, $x, $y, $s, $s,
400 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255);
401
402 $x += $w + $spacing;
403 }
404 }
405 }
406
407 sub pixbuf_rect {
408 my ($pb, $colour, $x1, $y1, $x2, $y2, $alpha) = @_;
409 # we fake lines by... a horrible method :/
410 my $colour_pb = new_pixbuf 1, 1, 0, $colour;
411 $colour_pb->composite ($pb, $x1, $y1, $x2 - $x1 + 1, $y2 - $y1 + 1, $x1, $y1, $x2 + 1, $y2 + 1,
412 INTERP_NEAREST, $alpha);
413 }
414
415 sub repaint_board {
416 my ($self) = @_;
417 my $canvas = $self->{canvas};
418 my $expose_area = undef;
419
420 return $expose_area unless $self->{board};
421
422 my ($w, $h) = ($canvas->allocation->values)[2,3];
423
424 die "FATAL: board aspect ratio != 1" unless $w == $h;
425
426 my $s = $w;
427
428 return unless $s >= 200;
429
430 my $size = $self->{size};
431
432 # we leave enough space for the shadows.. I like smaller stones, and we
433 # do no need to do the nifty recursive screen updates that goban2 does
434 my $border = int ($s / ($size + 3) * 0.5);
435 my $s2 = $s - $border * 2;
436 my $edge = int ($s2 / ($size + 1) * 0.96) - ($::config->{randomize} ? 3 : 0);
437 my $ofs = int ($edge / 2);
438
439 my @k = map int ($s2 * $_ / ($size+1) + $border + 0.5), 0 .. $size;
440
441 my $pixbuf;
442
443 my $oldboard;
444
445 if ($self->{background}) {
446 if ($oldboard = $self->{board_shown}) {
447 $pixbuf = $self->{pixbuf};
448 } else {
449 $pixbuf = $self->{background}->copy;
450 $expose_area = new Gtk2::Gdk::Rectangle 0, 0, $s, $s;
451 }
452 } else {
453 $expose_area = new Gtk2::Gdk::Rectangle 0, 0, $s, $s;
454
455 my ($bw, $bh) = ($::board_img->get_width, $::board_img->get_height);
456
457 if ($s < $bw && $s < $bh) {
458 $pixbuf = new_pixbuf $s, $s, 0;
459 $::board_img->copy_area (0, 0, $s, $s, $pixbuf, 0, 0);
460 } else {
461 $pixbuf = scale_pixbuf $::board_img, $s, $s, $::config->{speed} ? INTERP_NEAREST : INTERP_TILES;
462 }
463
464 my $linew = int ($s / 25 / $size);
465
466 # ornamental border... we have time to waste :/
467 pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $s-1, $linew, 255;
468 pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $linew, $s-1, 255;
469 pixbuf_rect $pixbuf,0xffcc7700, $s-$linew-1, 0, $s-1, $s-1, 255;
470 pixbuf_rect $pixbuf,0xffcc7700, 0, $s-$linew-1, $s-1, $s-1, 255;
471
472 for my $i (1 .. $size) {
473 pixbuf_rect $pixbuf, 0x44111100, $k[$i] - $linew, $k[1] - $linew, $k[$i] + $linew, $k[$size] + $linew, 192;
474 pixbuf_rect $pixbuf, 0x44111100, $k[1] - $linew, $k[$i] - $linew, $k[$size] + $linew, $k[$i] + $linew, 192;
475
476 # 38 max, but we allow a bit more
477 my $label = (qw(- A B C D E F G H J K L M N O P Q R S T U V W X Y Z
478 AA BB CC DD EE FF GG HH JJ KK LL MM NN OO PP QQ RR SS TT UU VV WW XX YY ZZ))[$i];
479
480 pixbuf_text $pixbuf, 0, $k[$i], $border, $ofs, $label;
481 pixbuf_text $pixbuf, 0, $k[$i], $s2 + $border, $ofs, $label;
482 pixbuf_text $pixbuf, 0, $border, $k[$i], $ofs, $size - $i + 1;
483 pixbuf_text $pixbuf, 0, $s2 + $border, $k[$i], $ofs, $size - $i + 1;
484
485 $a++;
486 $a++ if $a eq "I"; # not correct, instead of AA AB, we should get HH JJ KK...
487 }
488
489 unless ($::config->{conserve_memory} > 1) {
490 $self->{background} = $pixbuf;
491 $pixbuf = $pixbuf->copy;
492 }
493 }
494
495 $self->{pixbuf} = $pixbuf;
496
497 # hoshi-points(!)#d#
498 # caching of empty board gfx(!)#d#
499
500 for my $x (1 .. $size) {
501 for my $y (1 .. $size) {
502 my $rand = ($x ^ $y ^ 0x5555);
503
504 my ($dx, $dy) = ($k[$x] - $ofs, $k[$y] - $ofs);
505
506 if ($::config->{randomize}) {
507 $dx += ($rand % 7) - 3;
508 $dy += ($rand / 3 % 7) - 3;
509 }
510
511 my $shadow = $edge * 0.05;
512 my $area = [$dx, $dy, $edge + $shadow, $edge + $shadow];
513
514 my $mark = $self->{board}{board}[$x-1][$y-1];
515 my $old = $oldboard ? $oldboard->{board}[$x-1][$y-1] : 0;
516
517 if ($oldboard) {
518 next if $old == $mark; # no change
519
520 $self->{background}->copy_area (@$area, $pixbuf, $dx, $dy);
521 $expose_area = $expose_area
522 ? $expose_area->union (new Gtk2::Gdk::Rectangle @$area)
523 : new Gtk2::Gdk::Rectangle @$area;
524 }
525
526 if ($mark) {
527 my $pb = $self->create_stack($mark, $edge, $rand);
528
529 $pb->composite ($pixbuf, @$area,
530 $dx, $dy, 1, 1, $::config->{speed} ? INTERP_NEAREST : INTERP_NEAREST, 255);
531
532 # labels are handled here because they are quite rare
533 if ($mark & MARK_LABEL) {
534 my $white = $mark & (MARK_W | MARK_GRAY_W) ? 0 : 1;
535
536 if ($white) {
537 pixbuf_text $pixbuf, 0,
538 $k[$x] + $ofs * 0.1, $k[$y] + $ofs * 0.1, $ofs * 0.7,
539 $self->{board}{label}[$x-1][$y-1];
540 }
541 pixbuf_text $pixbuf, $white,
542 $k[$x], $k[$y], $ofs * 0.7,
543 $self->{board}{label}[$x-1][$y-1];
544 }
545
546 # old pixmap&mask-way. that was fast ;(
547 #my ($pm, $bm) = $self->create_stack($gc, $mark, $edge, $x * 17 + $y * 11 );
548
549 #$gc->set_clip_mask ($bm);
550 #$gc->set_clip_origin ($dx, $dy);
551 #$pixmap->draw_pixmap ($gc, $pm, 0, 0, $dx, $dy, $edge, $edge);
552 }
553 }
554 }
555
556 $self->{board_shown} = Storable::dclone $self->{board};
557 #d# save
558 #Storable::nstore { board => $self->{board}, size => $self->{size}, path => $self->{path}}, "testboard.storable";
559
560 $expose_area;
561 }
562
563 sub redraw {
564 my ($self, $area) = @_;
565
566 if ($area && $self->{pixbuf}) {
567 my ($x, $y, $w, $h) = $area->values;
568
569 $self->{canvas}->window->draw_pixbuf ($self->{canvas}->style->white_gc, $self->{pixbuf},
570 $x, $y, $x, $y, $w, $h,
571 "normal", 0, 0);
572 $self->{canvas}->window->draw_rectangle ($self->{canvas}->style->black_gc, 0,
573 $x - 1, $y - 1, $w + 2, $h + 2) if $::DEBUG_EXPOSE;
574 }
575 }
576
577 sub update_board {
578 my ($self) = @_;
579 return unless $self->{path};
580
581 $self->{NOW} = Time::HiRes::time; #d# get from msg(!)
582
583 my $move = int (@{$self->{path}} * $self->{moveadj}->get_value);
584
585 my $running = $move == @{$self->{path}};
586
587 $self->{board_label}->set_text ("Move $move");
588
589 $self->{board} = new KGS::Game::Board $self->{size};
590 $self->{board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]);
591
592 $self->{user0}->set_state ($self->{board}{captures}[0],
593 $self->{board}{timer}[0],
594 $running && $self->{board}{last} == WHITE);
595 $self->{user1}->set_state ($self->{board}{captures}[1],
596 $self->{board}{timer}[1],
597 $running && $self->{board}{last} == BLACK);
598
599 $self->redraw ($self->repaint_board);
600
601 $self->{text}->set_text(KGS::Listener::Debug::dumpval([$self->{board}{time},$self->{board}{captures}]). $self->{board}{comment});
602 }
603
604 sub event_update_tree {
605 my ($self) = @_;
606
607 $self->{path} = $self->get_path;
608 $self->{user0}->set_rules ($self->{path}[0]);
609 $self->{user1}->set_rules ($self->{path}[0]);
610
611 $self->{moveadj}->value_changed if $self->{moveadj};
612 }
613
614 sub event_part {
615 my ($self) = @_;
616 $self->SUPER::event_part;
617 delete $appwin::gamelist->{game}{$self->{channel}};
618 $self->destroy;
619 }
620
621 sub event_move {
622 my ($self, $pass) = @_;
623 sound::play 1, $pass ? "pass" : "move";
624 }
625
626 1;
627